Banner

Captain Buttbeard's Gaming Corner



Currently playing
PlayStation 2: Primal
Xbox: Phantom Crash; Forgotten Realms: Demon Stone
Xbox 360: Earth Defense Force 2025; Assassin's Creed III

Resistance: Fall of Man (PlayStation 3)

Developer: Insomniac Games

Publisher: Sony Computer Entertainment

Released: 2006

Genre: First-person shooter
Resistance: Fall of
Man
So my first PlayStation 3 game. I heard of this series a while ago, as I said it was made by the Spyro and Ratchet and Clank developers so I was sure it's also a good series. I like alternate history and scifi FPS games and it's a launch title so it was an obvious choice for my first game, but actually the real reason why I wanted to play this is Resistance: Retribution which is one of the PlayStation Portable games I'm really looking forward to play cause it looks awesome, I just wanted to watch the first two games on YouTube before I get there but now I can play through them lol. The story is about this alien race called Chimera that invades through Russia and captures all of Europe, and Americans show up a few years later in the 1950s to liberate the UK. You are playing as an American soldier but the story is a retelling of what happened by a female British soldier with just random black and white pics between missions eh, there are proper cutscenes too but barely anything happens there. You get thrown right into action with soldiers dying everywhere around you, fucking R1 was the shooting what the fuck were they thinking with that shit when there is a crappy trigger now, luckily you can customize the controls (I still think these analog sticks are terrible for shooting games though eh). The graphics looked really colorless, mostly dominated by grey and brown colors, you can tell it was a launch title. You have health bars, you need health packs to restore them and after a few missions these bugs crawl up on him and he somehow becomes the only soldier to survive it, and apparently it mutates you and you develop this alien ability to recharge your health, but you can only recharge one damaged bar, you still need those health packs to restore all of them. The game is fucking hard though, I died so many times but you have a lot of different weapons you can use to help you out (and the game pauses when you are selecting between weapons, it's good when you quickly need to make a change), and this is where you can see the Ratchet and Clank influence as some of these are crazy lol, and they all have secondary fire too. The normal human weapon just has a grenade launcher, but the alien rifle can tag an enemy and you can fire from anywhere the bullets will go there lmao, there is one that can fire through walls but it's kinda slow and it can drop down an energy shield in front of you, a sniper rifle that can slow down time, grenade that fires spikes everywhere and one that releases gas and ignites it burning everyone lol, some machine gun with bullets that keep ricocheting until they hit someone and you can drop it down as a turret, some mine bubble launcher, rocket launcher with rockets that can stop and change directions lol, they were really cool. There are also vehicles you can drive, like tanks, jeeps or this alien walking mech lol. The Chimera converts humans and animals into aliens, they have different types too besides the normal soldiers like these little scorpion things, giant walking spider like things, big ogre looking dude that's hard to kill, fast soldiers that can climb on walls, big skinny dude lol that's like super fast and angels which are like big flying brains that control all of them, and these slow walking zombie types that can grab you and you need to shake the controller to get them off of you lmao. The locations are just English cities, underground subway, military bases, alien tunnels and shit, and you go to London to get to this huge alien tower (these parts were fucking hard) and blow it up to defeat the entire alien force in the UK (and get a weird post-credits scene, wtf is happening lol). The collectibles are intels you can find, there are no achievements (or trophies as they are called here) I guess it took them a while to copy that from the Xbox 360 lol, but there are skill points like in the Spyro and Ratchet and Clank games but the intels were enough to unlock the concept arts and a behind the scenes documentary (the rest is just ingame shit so who cares), but I had to load up a save to view the concept arts, you can't do that from the main menu eh. After beating the game you unlock more weapons you can use in your second playthrough but yeah no thanks, playing through it once was more than enough. There is also multiplayer but I didn't try it out because it doesn't have bots eh. The concept was good but the story was just barely there, it's a decent shooter but not great enough to buy a console for it (especially for $600 lol those poor suckers), I'm curious about the sequel though because it looks better, and then I can finally play that PlayStation Portable game.
2024/05/21
.hack//INFECTION (PlayStation 2)

Developer: CyberConnect2

Publisher: Bandai

Released: 2003

Genre: Action role-playing
.hack//INFECTION
I found this game when I was looking for JRPGs without dogshit turn based combat. I heard it's like a fake MMO and that sounded interesting, then I found out it's part of a multimedia project and I thought that's a cool concept so I wanted to get through the book and the anime series first and I started last summer with them lol, I loved the book but the anime sucked, it was clearly made by people who had no idea how games work and the main character was the whiniest fucking bitch I've ever seen, how the fuck can weebs tolerate these characters I will never understand. The game is also an interesting concept, basically they separated one game into 4 and released them every 3 months, I've never heard anything like that before. Basically the entire .hack series is centered around this online game called The World where weird things start happening as it seems like some AI inside the game gained consciousness or something like that (hard to tell what's happening exactly without knowing how the story will end). You literally start at your desktop like you are on your computer, you can read emails, patch notes and check the news, and change your wallpaper lol it was so cool, and when you log in you can read the forum boards, and people ask questions or for help there, it felt so realistic. You are a new player who just started playing after your friend invited you (the guy was in the book), and when you are clearing the first dungeon you see that AI girl being chased by that enemy from the anime, and just like in the series your friend gets into a coma when it attacks him and his consciousness is now trapped inside the game. The girl gives you a book that grants you a hacking ability which is useful to hack gates and make infected monsters beatable with a really fucking cool effect. The way you go to areas is also interesting, you create fields with combining random keywords that determine what kind of element, level, monsters etc you will get but I never understood how it works lmao so I just followed a guide. When you go to these fields monsters are usually in these portals that activate when you get close (sometimes it's just a chest, and enemies aren't always behind portals), sometimes they have these lakes you can use to throw an item in there and get better or specific items back. From these fields you can go down to dungeons, they have 5 floors max (usually less) with bunch of rooms to clear out, chests and breakable items everywhere and of course enemies behind portals, and at the end there is a statue with the best treasures. You can invite two other players to your party (sometimes you are alone though, I went through a fucking dungeon only to be killed by a boss when it paralyzed me and I couldn't do anything to defend myself eh), there are a bunch of them in towns chatting (they talk with smileys lol), buying and trading stuff, it was really cool like a real MMO but unfortunately you can only invite the characters who are part of the story. You can't chat with them but you can give them commands like heal me and change the strategy like attack the same enemy. It's better if you keep different weapons and spell scrolls around because enemies have weakness against different elements, I usually just spammed my skills to quickly defeat them and added a bunch of defense, damage etc buffs. Some virus is spreading everywhere, you go to fucked up areas where the code is floating around or you can see it on the walls and on the ground, and some bosses are corrupted and you can only defeat them by data draining. You can data drain normal enemies too, you need to damage them enough time to do it and it lowers their level and turns them into these weak enemies, and you get these different type of virus cores sometimes which are needed to hack gates to access locked areas. You unlock books with data draining which are like statistics, like how many enemies you defeated or how many players you met etc and they unlock new things like more wallpapers, music, cutscenes you can rewatch etc. You can go to another server too with a different town (I guess there will be more in the upcoming games) and you can raise an animal there called grunty lol, you can feed it with the food you pick up on fields and it grows up to 3 different types depending on what food you fed it and you can trade with them lmao and summon it and ride it on fields lol. The final boss was fucking brutal, he can data drain players too Jesus, I just stood back and kept healing like crazy and let my party members defeat him lol. After beating the game you get a save you can convert to the next game but you can continue playing and that's what I did following the guide lol and getting some rare weapons and beating another crazy boss the same way. I liked the game, technically it's very repetitive and there is barely any focus on the story (I guess it makes sense because it's one game separated into 4 parts) but it was simple and fun, and it was paired with an anime episode you are supposed to watch after the game, it takes place in the real world and it's about different characters investigating why another guy fell into a coma (I found some bonus interviews on YouTube too that was on the DVD), it will be interesting to see where the story goes next, guess I'll find out next year(?) when I get to the second game.
2024/05/09
Turok (Xbox 360)

Developer: Propaganda Games

Publisher: Disney Interactive Studios

Released: 2008

Genre: First-person shooter
Turok
Originally this was the Turok game I wanted to play because it has nothing to do with the previous games and it's more like a reboot, but after reading and watching some reviews I wasn't sure anymore, but with all those new extra discs it didn't matter lol. The Turok in this game is also Native American, but it's not some Wild West era one but a modern scifi marine (kinda like Aliens lol) who is part of a squad that was sent to hunt down his former commander (no fucking subtitles of course). When they arrive at the jungle planet they get shot down and crash and you quickly find out it's full of dinosaurs lmao. You get lots of flashback cutscenes of your former commander and why you left his squad, but the story was still very lame. The planet is a really good looking prehistoric world, huge trees and small dinosaurs disappearing in the tall grass, volcanic areas, they really contribute to that authentic jurassic age feel. The aiming was terrible though, there is no auto aim and I had to lower the senitivity but it still sucked ass eh. You have like the usual weapons and you can dual wield some of them but I usually just used the plasma gun. You also have the bow, a really cool modern looking one not some wooden crap, and you gotta hold down the right trigger to pull it back and if you don't want to fire it you just slowly let go of the trigger, it was good for stealth and insta kills and for the explosive arrows lol. Weapons have secondary fire too, like you can put the minigun down as an auto turret, the shotgun was interesting because it's just a flare but you can use it to attract dinosaurs and lure them into attacking enemy soldiers lmao it was a cool trick. Then there is the knife which is like the best weapon to kill dinosaurs lmao, just press the button when they are close and it's an insta kill with cool animations. There are many types of them, from tiny one to a giant T-Rex boss, you can't really kill the giant ones with knife (just with a quick time event when they are near death, that's also how you escape when a dinosaur grabs you) but mostly I just had the knife equipped because it made everything easier. Besides soldiers and dinosaurs there are these big scorpion things too and the flamethrower was the best weapon to deal with them, especially when there were a bunch of them around you. It's a very linear game, sometimes you can choose a path but it all leads to the same place in like a minute, you can do parts stealthily too but it doesn't matter because nothing happens if they notice you, there aren't even any collectibles either eh and the achievements sucked ass, barely any for single player and most of them were for just the multiplayer. Soldiers are dumb too like they just stare at the grenade lmao, and I don't think there was a melee button wtf. Boss fights were really frustrating and lame too, like you just gotta hide from the T-Rex and keep shooting as it can't reach you, or a fucking walking spider tank that you gotta outrun or you are fucked, and that asshole tentacle, and at the end it's just a QTE fight the evil dude lmao and then running away from that fucking T-Rex again while trying to kill it with everything you got (then he puts a grenade in its eye and blows its head off lmao). I don't mind shitty story and linear levels when the gameplay is good but the gunplay was awful here and there is just nothing interesting about this game. I guess there are no good Turok games after all, I've had a pretty good track record of picking games I know I would like and this was like the first one in years that sucked lol, I should have used that DVD on something else.
2024/04/28
Red Faction: Armageddon (Xbox 360)

Developer: Volition

Publisher: THQ

Released: 2011

Genre: Third-person shooter
Red Faction:
Armageddon
This is the final Red Faction game, I wanted to play through the entire series but I heard this one is bad so I didn't want to bother with it. But I didn't understand why because it looked cool, and when I started reading comments and posts I realized literally every single person is just bitching and crying about this not being an open world game like Red Faction: Guerrilla, and guess what open world doesn't make a game automatically better, in fact it was the worst thing about Red Faction: Guerrilla, it felt empty and I was forcing myself to get through it by the last two regions. Actually I found out there was a short comic made for this game so I read that and they made a fucking TV movie set between the last two game called Red Faction: Origins starring Mason's son, it was the typical lame and cheap quality TV only movie but it was watchable. In this game you are playing as the grandson of Mason and you have like an AI that talks to you and helps you navigating and shit, and a girl and your sergeant helps you out sometimes. A dude from the movie is the leader of cultists now and he attacks the terraformer, the first couple missions are about trying to defend it but he manages to destroy it and humans are forced to live underground. The graphics look great but your character was way too fucking close to the camera eh, and the music is still really nice with awesome sci-fi synth sounds. You can still destroy everything and collect scrap for upgrades (which are similar to the previous game, more health, faster reload, less recoil, scraps when you kill enemies etc) but you have a new thing called Nano Forge which can rebuild everything lol and that was a nice twist to the gameplay. You also have three new abilities, impact which is like an energy wave, shockwave which picks up and stuns enemies before damaging or destroying them, a nano shield around you that protects you from projectiles and berserk which basically is a rage mode where you are faster and stronger (you can also upgrade these). I think there were a lot more weapons, one cool thing was a magnet gun which you fire at the target then to somewhere else and it pulls it there lmao, it was good to destroy building or throw enemies into each other. There is also a repair grenade you can use to repair stuff that are far away from you lol. After the first couple missions you get tricked by the cultist dude into opening a vault closed by that Ultor scientist from the first game (there are a lot of references to it, but none to the second game lmao), and these alien bug like enemies swarm out and now it's your job to stop them before they destroy everything. Mostly you are just fighting them, of course there area few sections with just cultist enemies, and you are mostly alone but sometimes there are Red Faction soldiers with you. Aliens have different types from small to large, some big berserk dudes that are so hard to kill, these tentacles that come out of the ground, or these pods they use to keep spamming new enemies. I think a lot of people complained it's like a Dead Space clone but it's not a horror game and introducing aliens to an alien planet was the next logical step imo, I mean what's the point of having another resistance story especially when Red Faction rules now? Most of the game takes place underground, in underground towns, mines, ice or lava caves, when you are on the surface it can be brutal with storms and tornados and shit. There are some mechs you can use, from small walking ones to this large spider like mech, or a ship you use to fly through the Maraduer caves (there were parts that looked like the inside of the Death Star II lol), they can really fuck shit up lol. There are some on rails sections too like on a minecart or on a lava ship lol, and boss fights of course, they weren't hard but the alien queen thing was frustrating. After finding the hive you go back to the terraformer to repair it because Earth like conditions would kill them all (I don't know why didn't they think about repairing it before lmao). The collectibles are the audio logs you can find but they don't really add much to the story. Also lmao beating the game unlocked some My Little Pony kind of weapon wtf lol. There are two other modes I could play (and the multiplayer), Infestation which is the usual challenge mode and as usual it wasn't anything special, and Ruin mode which is the same as that mode in Red Faction: Guerrilla where you can destroy everything around you, but it was some shitty demo with one map only with a one minute limit and you have to download the full thing if you want to play it, fuck right off with this shit. Well I was right about playing this game because it was clearly the best in the series, it finally had a proper story unlike the previous game, the gameplay was fun unlike in the first two games, the destruction was the same and with a good mission structure it didn't feel empty, but if you only care about destroying shit then Red Faction: Guerrilla is a better choice.
2024/04/13
Lethal Skies Elite Pilot: Team SW (PlayStation 2)

Developer: Bit Town Inc.

Publisher: Sammy Corporation

Released: 2002

Genre: Combat flight simulator
Lethal
Skies Elite Pilot: Team SW
Aka the next Sidewinder game. Global warming destroyed the planet, flooding everywhere, some people moved to these cities built on the sea, and as it usually happens in this series the butthurt shitholes started terrorist attacks against them lol and your job is to stop them. It finally has proper training missions but you still have to land and it still sucks lol (it's still mission complete when you crash lol). You can select difficulty between every mission which was actually nice to have. But there is no story here, not even cutscenes and that insanely detailed briefing from the previous game is gone, you can select a plane and what weapons you want and wingmen, at least you can give them orders before missions to what to do, like attack planes or ground targets only, cover you etc (sometimes you are alone though). The graphics look better a little bit, the biggest difference is the lack of fog, there are some basic desert, mountain, a volcanic wasteland in Siberia lol or canyon locations but there is a sunken New York with the Statue of Liberty lol and a fucking awesome looking arctic map with aurora borealis. The music was literally just the same few tracks repeating though eh. It's so much better to control planes compared to the previous game, it just made everything better. Missions are still really fucking short, like 3 minutes long sometimes lmao and you do shit like destroying planes, radars, ships, submarines, power plant, navigating through canyons to destroy some lab, it's quite literally Sidewinder 2 on a PlayStation 2 lol. But there are massive enemy units too finally on land, air and sea too like in Ace Combat. The moving land fortress thing wasn't hard to destroy, that giant plane was harder but the worst was that helicopter thing, after many tries I managed to destroy it after my fuel ran out and as I was falling I fired a rocket and hit it lmao. And yeah fuel actually runs out here you so gotta pay attention to that, there is a refueling plane sometimes but I couldn't even get close to it lmao it was impossible. I don't think there is a time limit though but there is a time target for better ranks and shit (which unlock more planes). There were some unique missions, like when the radar isn't working and you gotta destroy these parabolic antennas, or when there is a turbulence and you gotta fly through canyons to destroy rockets. The second to last mission was awful with those walking fortresses and a fucking helicopter thing, I literally beat it with like 1 fuel left lmao. The last mission was the Leviathan, a giant sea base where you destroy shit and then fly inside to blow up the reactor core (literally Death Star II lol, can't make a flying game without trench run hehe), but holy fuck it was hard to navigate inside in such a small space. There is a Dogfight mode and you unlock maps for it as you play through the campaign, it's 4 vs 4 multiplayer with bots like literally in Sidewinder 2. There was also a Freeflight mode where you can just fly around on an empty map lmao what's the point. This entire game was just Sidewinder 2 on the PlayStation 2, the gameplay was alright but this is fucking nothing for a PlayStation 2 game, there was literally no story just missions, the perfect game would have been the story and the details of Sidewinder Max with the gameplay and missions of this game. And with that I'm finally done with early games, there are still more that looked interesting but they are either way too fucking long and confusing or I'm just not in the mood for them and it's been fucking years and I really want to play other games too, so starting with 2003 I'm gonna finally start playing them in release order.
2024/03/30
BloodRayne 2 (Xbox)

Developer: Terminal Reality

Publisher: Majesco Sales

Released: 2004

Genre: Action, hack and slash
BloodRayne 2
The first one was a clunky but pretty fun game with a hot vampire chick killing nazis lol, so I was looking forward to this game. It had no subtitles for some reason, apparently the PAL version doesn't have them but just randomly pressing buttons in the options somehow turned it on wtf and the characters' mouth wasn't moving either so I just downloaded the NTSC version but the save wasn't compatible (I only played one hour so whatever) but their mouth still weren't moving eh. Anyway this game takes place in the present, Rayne is at a party wearing a really hot dress and trying to hunt down some vampire dude who is the son of her father she found back in WW2, her boss sacrificed himself to kill that dude and she is now hunting down his children with some dude who the game doesn't really tell you anything about but it's obvious he works for the same group as you. The combat is very different now, you can lock onto enemies and there is more focus on the hack and slash combat (luckily the game gives you a list of combos), and you can do shit like kick and harpoon enemies into fireplaces and shit like that for environmental kills that increases your carnage meter which then increases your maximum health and rage bar. You can't pick up weapons anymore, you actually find some gun that uses blood as bullets lol and if you run out of blood it feeds on your health, you gotta reload it by feeding on enemies lol, of course that's how you regain your health too and your rage bar, or by doing these execution moves. You learn new moves and abilities and gun types as you defeat bosses, you have the same abilities from the first game but you unlock two more different version too, like the aura vision which you can use to see your objective (and hidden vampire lairs which fills up all your bars), then you can send out your ghost who sucks blood lol to restore health and you can turn an enemy to your side. Then blood rage gets a stronger version and later some fucking storm that destroys everything lol, and there was slowing down time but then you can just use super speed and later stop time too. Even with all these new stuff and changes the combat and even the movement felt stiff as fuck, in the first game it was so easy to move but it's just awful here and there is barely any focus on gunplay eh. Besides the combat there are Prince of Persia: The Sands of Time like platforming parts on poles and shit but the controls were awful lol and they were very basic and lame anyway. The locations are like a mansion, on the streets avoiding the sunlight, inside some meat factory lol, in the sewers and shit, and then you find out the vampires want to cover the sky with this blood cloud so they can go out during the day lol, and when they succeed the city is ruined, and that's when the game turned into fucking bullshit with insane enemy types that I couldn't kill with this awful combat and just had to fucking cheat to progress on that level eh (you get some new bug enemy type on the zoo levels too lol). Most boss fights were kinda hard and tricky but the final boss was like the easiest lmao, I killed him in seconds. The ending cutscene was actually the coolest (the CGI looked really good in all cutscenes btw), like her society built a huge underground bunker with these Warhammer 40,000 type of soldiers lol and they are saving some little kid from vampires, it honestly looked more interesting lol, I would have loved that game but the franchise died eh. You unlock a bunch of extras though, sexy schoolgirl outfit yummy, cowgirl, some armor lol etc, bunch of concept arts, character models and renders, a trailer for that shitty Uwe Boll movie (lmao I remember how hated that dude was), and a trailer and making of video of Advent Rising (I'm looking forward to that game, it looks like a proto Mass Effect). It's such a boring and unimpressive game, even the story was lame as fuck and the combat was just awful, the first game was so much better even with the jankiness.
2024/03/28
F.E.A.R. (Xbox 360)

Developers: Monolith Productions, Day 1 Studios

Publisher: Vivendi Universal Games

Released: 2006

Genre: First-person shooter, psychological horror
F.E.A.R.
I heard of this game of course, everyone was going crazy for it in the magazines and was a pretty big deal as far as PC games go. I never wanted to play it though because it was a horror game lol and that little girl was clearly inspired by The Ring and I was fucking terrified of that movie lmao. But I'm not that much of a pussy anymore so I was like eh why not, I have plenty of discs. You are a soldier who is part of a secret paranormal investigation unit (with the most retarded acronym ever, First Encounter Assault Recon I mean Jesus Christ lol), and some psychic dude went crazy and took over this mindless clone army project he was supposed to control with his mind, so you go in there to fix this mess. No subtitles of course (even though the original PC version had them wtf), and the graphics aren't that good for an Xbox 360 game (it reminded me of The Chronicles of Riddick: Escape from Butcher Bay) and there was a weird issue on the left and on the top, like they forgot to remove a line of pixels or something, and sometimes there was a vertical line in the middle of the screen (I looked it up, it wasn't my Xbox 360 they just fucked something up when they ported the game, it wasn't really annoying because it only happens during cutscenes). The sound design was fucking great, like seriously the sound when you knock down some cans was the scariest shit in the game lmao (sometimes it sounded like some creepy music). The locations are pretty basic, abandoned buildings, facilities, offices etc and you get these random spooky visions like in The Suffering, mostly with that little girl called Alma, sometimes with ghosts and they can kill you so you gotta shoot them or run away. Most of the enemies are the clone soldiers though (there are some security guys too but they are weak), and holy fuck they are something else. I've heard the AI is fucking insane in this game but I didn't think it will be this good, they flank you and do crazy shit like when they spot you in the air vents they just throw a grenade in there and you are fucked lol. They have different types too like some fucking armored one, this assassin type enemy that can climb on walls and become invisible, some fucking mech lol, drones and shit etc. You gotta hide and use covers all the time cause they can really fuck you up quickly like take down all your armor in seconds, and normally this game would have been impossible but what made it great was the slow-mo you can use like the bullet time in Max Payne, it made this game so much fun to play. I didn't like the aiming though but reducing the sensitivity helped, you can do shit like throwing a grenade and shooting it with slow-mo activated to create this giant explosion lol, and holy fuck the shotgun in this game was insane, fucking blood splash everywhere and enemies just flying away like ragdolls and exploding and shit lmao. You can only carry 3 weapons, there are a bunch of different rifles and machine guns and shit, rocket launcher and some insane laser weapon that one shot kills everyone lol, and there are 3 grenade types too (besides the normal grenade there are proximity ones and mines). You can find these boosters that increase your maximum health and slow-mo and you gotta look out for those if you want to survive (I just used a guide to find them all lol). There isn't much focus on the story as you are some soldier doing his job, if you want to know what's happening you gotta find these laptops and voice recordings, or listen to the radio news covering all the gunfire. It's pretty fucked up what happened to the girl, you go to some abandoned city to find a vault where they're keeping her underground (Akira vibes). And then when she gets released you see the naked ghost chick walking around lol (adult ghost chick, she was there for decades) and find out why you are special with your slow-mo power, and then blow the entire vault to hell and get a cliffhanger ending. The Xbox 360 port has a bonus mission you can play separately where you are escorting some other dude with a normal soldier so no slow-mo and it's kinda meh without it (and it was pointless, he gets killed in the end anyway lol). I couldn't try out the multiplayer but there is Instant Action, 4 maps and they are sort of like challenges, you gotta go through them in 15 minutes killing all enemies, they were ok but the final one was too hard for me to complete. Honestly I had no idea this game will be this much fun, that slow-mo thing made it so awesome like an FPS Max Payne, and the cool story was a real suprise too so I will play the next game called F.E.A.R. Files which are the two expansion packs that continue the story right where it ended. I will probably skip the other games because I heard they ruined the story.
2024/03/25
The Getaway (PlayStation 2)

Developer: Team Soho

Publisher: Sony Computer Entertainment

Released: 2002

Genre: Action-adventure
The Getaway
I heard of this game and it sounded like a British Grand Theft Auto, but it's not an open world game so it's more like a British Mafia lol. They wanted it to be a very realistic and cinematic game, even the intro is like a movie opening. You are playing as Mark Hammond, a former criminal whose wife gets killed and his son kidnapped by this British gangster called Charlie, and if you don't do what he wants he will kill your son so you start doing his dirty work. They really took the realistic approach seriously, there is no interface at all, you can only know you are injured if your clothes are bloody and you are limping, and there is no map when you're driving so you gotta keep looking at your indicators to know where to turn. Much like what True Crime: Streets of LA did with Los Angeles they pretty much modeled London accurately (as far as I can tell, I've been there and I recognized a few places), and they have real car models which was pretty cool to see. Another reason why it's like True Crime: Streets of LA is that you drive around for fucking ages sometimes, and that's the fucking worst when the cops or the other gang members are after you and you have to redo like 20 minutes of driving eh. The shooting is with lock-on and that made it easier, I just kept tapping the button lol. You can't tell how much ammo you have and you automatically pick up better weapons which was annoying sometimes, especially because the dual pistols were by far the best weapons for some reason. There is no camera which sucked, and the dude is so fucking slow when he isn't on the street lol, I wish there was a sprint button or something, and in order to recover your health you gotta rest against a wall lol (dude was constantly breathing loudly which was so fucking annoying). Missions can be really long sometimes (and cutscenes too which you can't skip eh), thank god for checkpoints because it can be brutally hard and I really wasn't sure what to do sometimes. You go to places like a strip club, Jamaican crackhouse lol, that insanely long and difficult police station mission (where the fucking game froze when I was near the end fuck off), Charlie's house after the girl joins you where you need to avoid lasers which was a fucking nightmare, but nowhere near as bad as his last mission where you need to get to a boat which I could barely do because it took forever and cops and gang members destroyed me almost every time, then on the boat there are a million fucking enemies with boxes falling on you and shit, I literally couldn't do it after like weeks of trying so I just downloaded a save to continue. In the second half you are playing as the cop who shows up in Mark's missions called Frank Carter, and it's weird cause it's like suddenly the game starts over again from his viewpont, you go through the places Mark has been and see the aftermath or shit like that (there are some other places too like a whorehouse or a hospital), sometimes there are other cops and SWAT members with you which made it so much easier, especially when you are driving because cars get out of your way and the cops never come after you. These missions were a lot more stealthy which kinda sucks in this game, and his last mission had a time limit, and I was like great I can't fucking complete this one either but after many tries I literally escaped with like probably a few seconds remaining lmao. Both endings were so fucking anticlimactic, you have no idea what happened to them after the ship explodes and they escape. The credits has pics of the actors who played the characters, well they look much better in real life lol especially the cop, and I also found some real life videos of the actors reenacting the cutscenes which were so cool. You unlock free roaming but it's more pointless here than in Mafia lol, but at least you get some weird car lol. Shame how the game ended up, I actually liked it first but the insane difficulty spikes and the half assed mechanics kinda ruined it. Still it wasn't as bad and frustrating as Mafia, the autolock helped a lot, so I will play the rest of the series (the third one is a PlayStation Portable game under a different name).
2024/03/23
Robotech: Invasion (Xbox)

Developer: Vicious Cycle Software

Publisher: Global Star

Released: 2004

Genre: First-person shooter
Robotech: Invasion
I'm not sure if this is a sequel to the previous game or not, but it's an FPS now (you can switch to third person though). I think it's based on the third series, I don't really know anthing about it other than what I read in the manual, some expeditionary force returns to Earth and finds out it's been captured by these aliens called Invids. The first mission is sort of like a flashback as they try to recapture Earth which was a failure, and years later the aliens are sending you (or more like some clone of that dude) to learn about humans. The graphics were kinda crappy, when characters speak their mouth don't move lol, and the HUD was a giant circle in the middle of the screen. The levels were really long and they had this giant open area feel (clearly inspired by Halo: Combat Evolved), new areas open up as you progress, and there are towns too where you can talk to other characters (one was called Farthing lmao). Some of them were like generic deserts or forests, there was a snowy level with aurora borealis on the night sky, that was beautiful. There are also some ruins and giant crashed ships you navigate through, or fortresses. There are some bandits but most enemies are the Invids, they are like these insect like mech enemies, they have different types like flying, shielded, giant walking, artillery etc ones, they have a red eye that's their weak point and you can shoot down bodyparts too. You can lock onto enemies but you can fire normally too, you only carry two weapons, you can't drop your basic weapon and it gets upgraded over time from pistol to rifle and then you get a scope on it. Your armor also gets upgraded, you can transform it into a bike you can use to travel in the open fields (but not in tunnels eh) and boost over ramps, and you get new abilities like thermal view, cloaking, quick dodge etc. Besides killing enemies sometimes you gotta protect other soldiers or vehicles, or destroy hives, there are the usual turret sections too. There is an underground level where you gotta escape on bike before some green goo kills you lol. You get these random flashbacks and at some point you start playing as some girl trying to find Invids posing as humans, it was so confusing. From what I understood there was a flower on a crashed ship the Invids want and that's why they invaded Earth, and the girl was the wife of that character you played in the first half. There are 3 different endings, and one of them has to die wtf, I finished with the original guy and killed the other human Invid and they all turned into some energy and left the planet lol. The only collectibles are multiplayer skins and I can't do anything with those, and there are no extras, the previous game at least had interviews. It's an ok game, it's nothing special but I liked it but the switch kinda ruined it.
2024/03/11
Dragon Age: Origins (Xbox 360)

Developers: BioWare, Edge of Reality

Publisher: Electronic Arts

Released: 2009

Genre: Role-playing
Dragon Age: Origins
This is a game I always wanted to play since I saw a concept art with a ruined tower on a rainy shore before the game was released, I don't even know why I liked it so much, looking at the PIC now it's not even anything special lol. The other reason was that I'm familiar with the developers, I loved Mass Effect (didn't like the second game that much though, and I never touched the third game after I heard how shitty it was), and I played Star Wars: Knights of the Old Republic on Xbox after I softmodded it, and I actually bought the second game back in the days on there but I stopped playing on the first level because I thought it was shit lmao, I didn't expect that kind of gameplay, but I played it with The Sith Lords Restored Content Modification on PC a few years ago, they were ok but weren't anything special. This game came with my Xbox 360 but on a shitty quality disc that doesn't even work anymore lol so I had to burn another one eh (guess I waited too long to play it). It also has DRM free DLCs so I got those too, so many of them lol. I thought about playing it for years, but I knew it's long as fuck and I was afraid it's gonna be complicated, but I found some guides that helped a lot. You start with a really detailed character creation (seriously I spent so much time doing it lol), I always play human paladin in fantasy games but there isn't one here wtf, so I picked a warrior and tried to recreate the blonde, slightly long haired and bearded character I had in World of Warcraft and gave him the same name lol. Besides humans you can play as elves and dwarfs too and you can pick your origin story which means the beginning of the game will be different (it applies to different classes too). Suprisingly the graphics look kinda bad, like a really good Xbox game lol but whatever, it was funny how there is blood splash on everyone after combat lmao. The voice acting is good but your character doesn't speak which kinda sucks, the music was the usual fantasy stuff. I started as human noble and it was a bit too confusing to me with all the fucking skills and talents cause I never know what to pick, the origin story felt more like a tutorial where you get used to how the combat and everything works, and after your family gets killed you leave with a Grey Warden and the world opens up and you understand more about the story. At first it was ridiculously overwhelming with all the codex pages you collect, but basically there are these orc like demon enemies called Darkspawns who are controlled by Archdemons, and every like few centuries they emerge to destroy the world. Grey Wardens are like these elite soldiers who fight them, joining them means you need to drink Darkspawn blood which could kill you lol. As the king and most of the Grey Wardens get killed after a general betrays them in a battle near a place that reminded me of Minas Tirith (same place as that concept art), you and the other surviving dude go around the world to recruit all the races and kingdoms and more Grey Wardens to defeat these demons. Your first companion is a dog (who looks like a fucking shitbull eh), but you recruit all kinds of people, a witch who grew up in the wilderness, an asshole golem lol, drunk dwarf who keeps falling over lol, gay elf dude lmao etc, I almost always just used Alistair as tank, Leliana as ranged DPS and Wynne as healer, and as always I played a two handed DPS. You can switch to other party members and they all have personal quests you can complete which makes them stronger, and they have banter too with each others lol, there is the usual romance too (I fucked Leliana because she was a cute redhead lmao, but you can fuck other people too). You can give them gifts too, because I have all the DLCs it was very easy to get to max reputation. You can select their tactics in combat, and make custom ones but I just used the default tank, healer, ranged, DPS types. There is crafting, you can make traps and poisions and shit but I only used health and mana potions lol. You can stop combat anytime when you open that round menu shit, which is good because you can react quickly if your health is low and because of the controller the amount of buttons you can assign to spells and abilities and potions and shit is very limited. The combat was difficult at first but it gets better after you get your healer and better gear, still there were some pretty hard parts especially when you are fighting fucking mages and bosses (fuck those dragons jesus). You can select the location you want to go on the world map, sometimes you get these random attacks or a vendor, and stupid shit too like a Superman easter egg lmao (the capital city Denerim acts like a separate map too with all the districts). You can pick in what order you want to recruit allies and you need to help them out to earn their trust, and you can pick between two forces per area. Like to get mages you need to save them after some demons overran their tower (the magic rituals were interesting, like inspired by "real" occultism), and you end up in a dream world where you shapeshift into mouse lmao, golem, some ghost shit etc, and after you save the surviving mages you can either recruit them or kill them lmao and ally with the templars. To get the help of the most powerful Arl you need to heal him by finding the ashes of female Jesus lmao, and to recruit elves you need to deal with their werewolf problem in their forest (you can pick between these two but the ranged attack elves made more sense and I always go with the morally good choice lol). The dwarfs were really interesting (their capital looked just like in World of Warcraft lol), basically you need to pick their new king and find their lost anvil that can create golems and either destroy it or use it (I destroyed it after I learned how golems are made, pretty fucked up stuff lol). There are 3 DLCs that take place during the campaign so I played those too, in Dragon Age: Origins – Warden's Keep you go to some abandoned castle with ghosts to clear the name of a long dead Warden, you get a new ability, some items, a vendor and most importantly a chest where you can store items. Dragon Age: Origins – The Stone Prisoner adds the golem companion who is hilarious, and you need to fight a kitty cat demon lmao. And in Dragon Age: Origins – Return to Ostagar you go back to the first battle of the game to take revenge on the fuckers who killed your king and Warden leader, and get a nice shiny armor which I gave Alistair because I elected him as king. That Landsmeet shit was pretty cool as you need to convince other lords and you sneak into the castle wearing a disguise then when you get captured you can break out by pretending to be gay and then beat the guard to death when he comes in the cell for a good time lmao. In the final battle you can call in the armies you recruited, and at some point you control another party (reminded me of Mass Effect 2 where they separate at the end). Killing the Archdemon wasn't that hard with the armies but getting there was brutal lol, and in the epilogue you can read what happened to the world, I guess I did a great job because everything turned out to be great lol (lmao at the rock music playing during the credits). Then I played the rest of the DLCs, Dragon Age: Origins – The Darkspawn Chronicles is like an alternate scenario of the final battle from a Darkspawn's perspective where your character died early in the game and you can recruit different Darkspawns as party members (this DLC was hard as fuck), in Dragon Age: Origins – Leliana's Song you play through what happened to her before the game when she was a bard, it was very short and simple. Dragon Age: Origins - Awakening was fucking insane though, it's like a proper expansion pack not some shitty DLC, hell it was longer then most games I play (it was actually released separately), you could call it a proper sequel too with new skills and talents and shield icon customization and shit, it continues the story after the first game with these new Darkspawns who are different and can speak (I just killed them all at the end, fuck them lmao), it was more brutal I guess with lots of hanging people and shit like that, you have to deal with noble stuff too lmao like holding court and deciding about punishments or rewards. I actually liked this more than the base game, the quests were more interesting, the companions were funny (lmao at the cat loving mage) or cool (like that spirit who took over a dead body) and it only took a few weeks to complete, but it had so many bugs that never got patched eh. Next is Dragon Age: Origins – The Golems of Amgarrak where you help out some dwarf (he had a giant pet lol) who wants to find his brother's expedition that got lost when they tried to find a place where they can recreate golems, this one was fucking hard with millions of fucking golem enemies. The final DLC was Dragon Age: Origins – Witch Hunt where you are trying to find your witch companion Morrigan who I fucked at the end of the base game to save my life and impregnated her lmao, your dog is back here with an elf chick whose book Morrigan stole, and a goofy mage dude who complains all the time and just likes to stay inside (he is literally me lmao), you just go back to old areas but it was hilarious how you are reading through books in the mage tower to find some magic mirror lmao. The ending was weird, I guess it sets up the sequel which I don't think I'll ever gonna play. I mean it was good and the world is really interesting but honestly after 2 months I was just waiting for this to fucking end, it took me 3 fucking months to finish the game and then another month to go through all the DLCs, it's just way too much for me, I mean I don't mind playing for a month or two but I just can't stand playing a game this fucking long, and also I heard the sequels suck, but who knows I might play them one day.
2024/03/10
Medal of Honor: Underground (PlayStation)

Developer: DreamWorks Interactive

Publisher: EA Games

Released: 2000

Genre: First-person shooter
Medal of Honor:
Underground
This was the second Medal of Honor game and you play as the French resistance girl from the previous game, it's sort of like a prequel first but then you get missions that take place during the first game too. The menu is like a resistance cellar, it's similar to the first game but finally you can turn the crosshair on all the time in the options, it just made it so much better now that you don't have to stop to bring it up. You start in Paris trying to find your brother and see the Eiffel Tower and walk under it, he joins you and that's the first new thing you will notice, sometimes you have allies who fight with you. Enemies aren't just soldiers, there is the Gestapo and the Milice too. When your brother gets killed you go through the catacombs to escape and you notice enemies are smarter too, they are better at hiding and they jump out of windows too. I think there are new weapons too like the Sten gun and maybe the StG 44 which was an awesome weapon. You need to protect the resistance by destroying evidence and hiding a printer, in this mission vehicles show up that actually move and can fire at you, tanks, halftracks etc and you need to destroy them with grenades or rocket launchers. As you complete a mission group you see a historical video and you unlock pics, maps, concept arts, character designs, behind the scene pics of the devs. There are also these mementos you get after excellent ratings I guess, I got most of them lol. You get recruited to the OSS and you go to North Africa (and the pilot is the guy from the first game), in Casablanca you are posing as a photographer from Vichy France lol, these are like spy missions and they finally take place during the day. There is a sandstorm when you aren't navigating through tight streets to hide the draw distance, it was a clever solution. You have a camera and you can take photos of soldiers and they start posing for you lmao it was ridiculous. You are destroying Rommel's fuel trucks then escape while the airbase is getting bombed by allied planes. Your next stop is Crete, still posing as a photographer your job is to stop nazi archeologists who are falsifying evidence in archeological sites and you are there to destroy artillery guns, you have two factions fighting each others (and you eh), then go to Knossos Palace (god I love the Minoan civilization, it was so cool to see those paintings on the walls and shit) and go through the legendary labyrinth. Next you go to some SS castle to get some documents and evidence, here you are introduced to a new weapon the crossbow, which is slow as fuck but at least it's stealthy. First you need to ride a cable car (there was a peeing soldier on this level lmao), and go through the castle with fucking armored SS knights with swords and shields lmao, and when you escape there are fucking sidecar riding Germans you need to kill before they run you over lol. After that you are off to Monte Cassino where you need to save some allied POWs before the bombing begins, the saving part was more like an escort mission but the escape was hard as fuck here. Then it's D-Day time, you need to find a V1 factory and destroy it, you get a shotgun here and first you need to navigate through a bunch of canyons and shit with insane amount of enemies, and then sabotaging shit inside the factory, both these levels were confusing as fuck, I got lost so many times. The escape is an on rail level in a sidecar with some dude driving the motorcycle lol and you just need to shoot a bunch of nazis. The "final" missions are the liberation of Paris, basically you need to stop them from blowing up the city, you are out on the streets sometimes with other resistance fighters, you see the Notre Dame and the Moulin Rouge with German radio music playing in the background, that's when the fucking rocket launcher nazis show up lol, and there is a huge fucking ambush with tanks and soldiers coming from everywhere, you see planes bombing the streets too, and you go to the train station where the demolition team is set to arrive, you ride trains and shit and change tracks to make sure the trains collide (the last big boom was hilarious). So that's supposed to be the campaign, however there is an epilogue where you play as the guy from the first game and you are investigating some scientist's castle, and it's a fucking batshit insane part where you fight dogs who dance and drive halftracks and have weapons lmao, then fucking exploding zombies and more knights while you are trying to collect parts of a giant nutcracker dude called Panzerknacker lmao who will help you fighting other giant nutcrackers to escape from the castle, I don't know how the hell EA allowed these missions to be in the game lmao but I loved it. The credits had OSS veteran women interviews which was really cool to see, and with some codes you can unlock more pics of the devs (and their dogs lol) and cartoon sketch pics. Honestly this is the best Medal of Honor game I've played so far, there are enough new things to make it better than the first game and with the crosshair on all the time it's insane that a PlayStation first-person shooter could feel exactly like a modern shooter.
2024/03/06
X-Men Legends (Xbox)

Developer: Raven Software

Publisher: Activision

Released: 2004

Genre: Action role-playing
X-Men Legends
I only heard of this game after I softmodded my Xbox and I was looking for games to play. I liked X-Men, I got a comic when I was really young and couldn't even read yet lol but I thought it looked cool, I liked the original movies too (Cyclops was my favorite). I wanted to read all the comics a few years ago but I started with the original ones from the 60s and they were so fucking terrible I just couldn't do it (I continued reading them while playing this game, they got a little bit better). This is not the kind of game I would normally play because I hate isometric view on a big TV but I made an exception for this one. I guess the story is about mutants are being hunted, and this girl called Alison is captured by soldiers then the evil mutants, and you start as Wolverine to rescue her. You can destroy shit around you like trashcans for health and energy potions, and for currency you can use to buy stuff. Sometimes you can find items too you can equip for buffs, some of them can be only used be certain characters. As you level up you can learn new abilities and improve stats, but I had to use a guide cause I never know which ones to pick. Besides normal attacks you have mutant powers too, sometimes you need to use them to solve puzzles or to progress, and can do combos together with other X-Men, there is a call ally button to make them attack that enemy but it felt like those combos just randomly happen, they do a lot of damage though. You can only save at extraction points, and you can switch teammates (you can only have 4 max and you can play any of them) there and buy and sell new shit from that Forge guy or get potions from that Healer dude. You can also go to the Danger Room where you can play through these short challenges for more XP and to pick up more potions. You need to unlock them by finding discs, you can also find comic books which increase stats of the character they're about (you can't read them, it's just the cover eh), and concept arts (when you find them all you unlock more). Between some missions you go back to the mansion where you play as Alison, you can walk around checking the X-Men's rooms and look through some of their stuff, you can read their bios on a computer, watch cutscenes on TV or play a trivia game lmao for more XP, I just looked up the answers lol. You can talk to other X-Men too, and sometimes it unlocks these flashback missions where you can play through one of the comics, I remember that one with Juggernaut, they are wearing their old uniforms too lol. The graphics have a nice cel shaded look but the characters don't look that good. The problem is I couldn't see shit because of the camera angles, you can't see where the enemies are if they aren't close to you and sometimes I couldn't even tell where am I supposed to go on outside levels (there is a map that helps a lot though), I can't fucking navigate in these isometric places it's like 2D games where I have no idea where to go. As far as the story goes you are trying to investigate what the soldiers want, turns out they are building new Sentinels, meanwhile Magneto is also trying to fuck shit up with his epic plan to cover Earth with asteroids lol. You go to like the HAARP facility in Alaska, to the sewer mutants a bunch of times, a ship where Magneto is held, a nuclear power plant, to some mutant research facility, to the astral plane a a couple times where you can play as the professor too, defend the mansion, to Magneto's asteroid base etc, sometimes you can pick missions and sometimes they have time limit. There are boss fights too, the final boss with the giant mech suit general was really brutal though. You unlock new uniforms after beating the game but eh who cares. There is a sparring mode where you can add party members and select enemies and just fight on a map, it's sort of like multiplayer with bots, and you can play with other people too but again who cares. It was ok though but I don't really care about these kind of games, the sequel is on PlayStation Portable with more content so I will likely play it there some day.
2024/03/02
Star Wars: Bounty Hunter (PlayStation 2)

Developer: LucasArts

Publisher: LucasArts

Released: 2002

Genre: Action-adventure
Star Wars: Bounty
Hunter
This was one of the few games I was jealous because it wasn't on Xbox or PC. I always wanted to play it because I loved Star Wars before Star Wars: The Last Jedi destroyed the franchise, I have a Jango Fett action figure too because I thought he looked cool lol, read all the Dark Horse comics including his one too, and I loved the game's commercial I found on the internet, so it should have been an easy choice to be one of the first few games I would play, but then I found out about the inverted camera and lost all interest lol. But recently I realized combat is with lock-on so I hoped I don't have to worry about the camera. I loved the LucasArts logo animation, Jango captures the logo and takes over his place lol. The story is about Sidious wanting some cult out of the picture and to find a host for the clones, and Dooku solves the issue by issuing a bounty on the Dark Jedi head of the cult and the winner will become the host. The graphics are alright but the cutscenes looked really good, and of course the music and sounds are always fantastic in Star Wars games, they even added those death sounds from the movies lmao. At the beginning you are at some space station trying to hunt down some dude and find your jetpack as you learn the basics, you have your two pistols and they can target two enemies at the same time but you need to keep pressing the square button to shoot and that can get tiring after a while because there are so many fucking enemies lol. Some of them were a fucking nightmare though, like the blue laser guys or the ones firing rockets at you, seriously they were worse than some bosses. There is some rage pickup you can find sometimes that makes you invincible for a short period of time but they are rare. You can pick up some heavy machine gun weapon with limited ammo, there are grenades and poison darts, missiles you can launch from your jetpack and a flamethrower too lol but you can't move when you use it, it's only good against those cultist fuckers who were the most annoying enemies who could kill you with two hits. There are also random bounties on levels you can collect, but you need to use an ID scanner and tag them first, you can read who they are and why they are wanted, and if they worth more alive than dead. To capture them you need to use some cords, but even if they're dead you need to get to them and press a button to collect the bounty, and scanning is awful, like sometimes you can look around the room and see if there is anyone you can collect but mostly enemies just swarm at you as you are trying to look through all of them while they are shooting at you, it just completely ruins the game. You don't have to do it of course but it unlocks a lot of concept arts (some of them are from the movies and they look great), you can also find these feathers hidden on levels and they unlock trading cards (which you can't fucking read anyway even on my big TV lmao eh), and as you progress through the story you unlock a Jango comic and these outtakes with stupid shit like Jango doing a sexy dance for Jabba lmao, they even voiced these. When you get the jetpack it gets worse because the controls are very sensitive and you need to do these platforming parts where you travel insane heights with the limited fuel, I died so many fucking times. The worst thing is you can only save at the end of levels, otherwise you have 5 tries and if you use them all you have to restart the entire level wtf. You travel through different locations, like it was really nice to move through the streets of Coruscant, and there was a carbon-freezing chamber on those levels too lol, then you break into a high security prison where a riot breaks out and that's where you meet Zam Wesell and where you steal Slave I. The Malastare levels were the fucking worst seriously, first you are in a jungle where those big cats from the movie could destroy you easily, then you are trying to find a death stick factory while jetpacking with missile fuckers everywhere, then inside the factory more of this shit, I got stuck there for a week because of the dogshit platforming and insane enemies. The Tatooine levels aren't much better, like the town was alright but then you are in a Tusken canyon with snipers and missile fuckers everywhere and of course with insane platforming, seriously I can't believe I was able to finish it first try, I think I had no more tries and like literally a tiny bit of health left. You also fight a Krayt dragon in Gardulla's palace which sounded really cool but it was lame as fuck, like it just stands there and you need to jump to make sure it can't knock you down eh. The final levels are on Bogden's moon, there are no bounties here just those cultist fuckers but the second one was truly awful, acid waters that can kill you with tiny fucking platforms and cultists swarming you from everywhere, by the time I reached that bounty hunter boss you fight a couple times throughout the game I had no tries left and there are no health pickups there and of course he destroyed me. At that point I just cheated cause fuck this shit, it's been almost a fucking month and I just wanted this shitty game to end. Compared to the entire game the final boss with the Dark Jedi was easy as fuck lmao, and when it's over Dooku shows up and you accept his offer and move to Kamino to train the clones. I should have listened to myself because it was an awful frustrating mess, but I was right for a different reason because the camera wasn't really the issue, everything else was lol.
2024/02/24
Vietcong: Purple Haze (Xbox)

Developers: Pterodon, Illusion Softworks, Coyote Games

Publisher: Gathering

Released: 2004

Genre: Tactical first-person shooter
Vietcong: Purple
Haze
This one is based on a PC game, I think that's the one that started that Vietnam War craze in those years, it's essentially that game and some expansion missions mixed together with a couple new ones. I only heard of the name and that it's a first-person shooter but knew nothing else about it. It starts with a fucking awesome intro with the song I Wanna Be Your Dog playing, it was so fucking cool. The tutorial is a boot camp, but I got stuck in the first movement tutorial for so long lmao, I didn't know I had to follow the instructions right away as they appeared lol. The graphics are pretty bad lol and the not signed in on Xbox Live message was constantly on screen in the corner eh, even when I signed in it didn't disappear just showed my gamertag lmao. Aiming is pretty good but there is no auto aim and the control layout was a bit weird and you can't change it. You have to learn how to read a map and call artillery strikes lol it was the first sign of what kind of game it is. So you are out in the jungle with your squad, you have a medic who can heal you anytime you lose health, an engineer who will give you ammo (but only for US weapons), you have a radioman and you need to call in to report and get updates, a machine gunner who can do some supressing fire and a pointman you need to follow through the jungle. I mean they clearly wanted a super realistic tactical game, it's very slow paced like in other games these missions would be over in 5 minutes but here you walk around following your pointman for like 20 minutes lmao, and he points out traps you need to disable (sometimes it was hard as fuck to aim to the point where you can press the button) or enemies. You can give them orders too but they will do their jobs just fine, however they are dumb as fuck when it comes to movement, fuckers get stuck in everything, they do unfuck themselves but it takes so long lmao (I got stuck in some shit one time too and I had to restart the mission eh). You can save anytime which is good but it doesn't save the options eh so I had to change those every time I played the game. Missions are like saving a pilot, gathering intel, destroying howitzers, doing search and destroy on the Ho Chi Minh trail, clearing out old French bunkers, shit like that. There are also some missions where you are alone, like destroying supplies in an enemy base or assaulting some temple, these were hard without your squad. In the last 3 missions you are defending the base alone, it's literally just get on the machine gun that never overheats or runs out of ammo lmao, but then you need to sneak under a bridge where a tank is and blow it up. There was no story basically, you get just a few seconds of cutscenes and that's it eh. You unlock maps and weapons as you complete missions for quick fight, it's sort of like multiplayer with bots but it's more like just quick missions on a map to kill enemies so I didn't delete it. It could have been the best out of these Vietnam War games, I really liked the slow realistic approach but the dumb AI that got stuck in everything and the lack of story kinda ruined it, I still enjoyed it a lot though.
2024/02/02
Syphon Filter 2 (PlayStation)

Developer: Eidetic

Publisher: 989 Studios

Released: 2000

Genre: Third-person shooter
Syphon Filter 2
I planned on playing the sequel this winter, although I wasn't happy about burning two discs for it. I didn't remember the story at all lol so I had to watch it and read the plot again (but I remembered all the levels, it's weird how memory works). It starts right where the first game ended, your partner is infected with the virus and you are betrayed as you pack the evidence up in the enemy base and Gabe shoots his way out in an epic cutscene lol but Lian gets kidnapped as you escape with a plane. Still no subtitles of course but the first thing you will notice is how much better the faces look, they look 3D and not just eyes and mouth painted on their heads lol. But to be honest it literally feels like the same game lmao, it has the same menu and controls, you will literally go back to a level from the first game lol, and because you start right where the first ended it feels more like one game on three discs. There are some differences though, like you have more frequent checkpoints which makes it so much better to play because manual aiming is still awful. And you get so many cutscenes, and the story is pretty cool with a nice government conspiracy story (they used to be a cool thing before braindead boomers flooded the internet and ruined them). And there are secret stuff you can find by opening hidden crates, like characters and maps for multiplayer but as it doesn't have bots I couldn't try it out. Otherwise it's just small new things that makes it different, like in the first level you are parachuting down to a snowy mountain, and in the first couple missions you are trying to escape from there. You play as Liang too as you are trying to escape from captivity, these were more stealthy levels. And there are some cool shit like one time you need to kill two guards with one shot when they line up perfectly, or running next to a moving truck to avoid guards. There are two missions where you run on the top of a train lol (the second one is timed) then you launch yourself to a helicopter to escape lmao. The last mission of the first disc was the plane crash site where you need to snipe some dude out of a moving helicopter, it was brutal. And then that's where you go back to the exhibition center from the first game lol, there are some new areas you can visit though and you notice it automatically jumps over to other platforms so you don't have to time anything. Then you are protecting a chick who is disabling bombs, it was so fucking hard because of the shitty aiming eh, and then you need to run away from a grenade throwing boss until the last bomb is disarmed. There is a Moscow nightclub level with Lian lol, and you see the general dancing in his uniform lmao, but those fucked up flashing lights were fucking awful, I always feel like I'm moments away from a seizure when a game or movie does that (I've never had one but still), then you are fighting your way through the Moscow streets and parks. The next missions were brutal, you need to break into a gulag to rescue the real general then escape, first it's hardcore stealth then lots of enemies everywhere. My favorite mission was the one where Gabe allows himself to be captured to get the vaccine, you are in a research lab disguised as a scientist wearing a lab coat lol, it was fun to go through the level like that. But escaping was really tough, there is a new fully armored enemy type you can only damage with grenade launcher or by shooting at some chemical shit that explodes around them if you are in the lab lol. The last few missions are escaping to shitty streets, then to the sewers then to a parking garage, just brutal missions lol. You find out who betrayed you, he is fully armored and you need to push him into a helicopter rotor with strong weapons to kill him, it took me forever lol. There are some bonus videos if you beat the game on hard so I just watched them on YouTube, like early animations, cut content, silly video of the characters dancing in the nightclub lmao. Technically this is clearly the better game, mostly because of the more frequent checkpoints and all the small changes, but because it feels like it's the same game I would say the first one was more impactful.
2024/01/29
Second Sight (Xbox)

Developer: Free Radical Design

Publisher: Codemasters

Released: 2004

Genre: Action-adventure, stealth
Second Sight
I knew about this game cause it came out not so long after Psi-Ops: The Mindgate Conspiracy, and I thought it's weird how two games based on the same concept were released around the same time but after all these fucking Vietnam War games I'm not suprised anymore lmao. It's made by the TimeSplitters devs, which is really easy to tell lol cause they have the same graphical style (which I never liked, I think it's lame as fuck) and sound effects. The menu is like a computer, it's like a desktop with icons you can click on with a cursor, it was so cool. You wake up in a hospital and you look really fucked up and you don't remember anything when suddenly your psychic powers activate and you need to find some answers and escape. There are 3 different camera modes, the normal is third person, you can switch to fixed camera angles but that's only good when you are hiding, and there is first person mode when you are crawling through air ducts and tunnels and shit, and you can trigger it manually too but then you can't move, it's only really good if you want to shoot someone who can't see you. You need to use lock-on to shoot enemies eh, you can move it a little to target other body parts like in James Bond 007: Everything or Nothing but it was so fucking sensitive (I liked the sniping though, you get a little window in the bottom right corner when you zoom in and you can target their heads lol), but there is a lot more focus on stealth than action. You get a flashback after the first level, turns out you are some civilian advisor to a squad and you are doctor who debunks psychic shit and they make you go through a boot camp which is kind of like a tutorial. After that you jump between flashback and future missions, you mostly just have weapons in the past but you get powers there too. Your powers will upgrade after a while, you start with telekinesis (which seemed easier to use than in Psi-Ops: The Mindgate Conspiracy), you can move objects and shit and it scares guards and they run away lol, later you can pick them up and throw them to walls. You can use healing which is really helpful after some tough battles, your energy regenerates so you can just hide and wait a little bit, later you can heal your allies too. Psi pulse is like a psychotic energy fire that can kill enemies, and when it's upgraded it's like a huge blast that knocks every enemy down around you. The charm power makes you invisible for a little bit but cameras can still see you, and later you can use it to calm down allies and tell them to follow you. The last one is projection, you can leave your body to pass through areas and activate switches you normally can't, and you can possess enemy bodies too lol. There were some clever puzzles where you had to use your powers to progress, like when you use telekinesis on the clock to change the time and the people working there think it's the end of their shift and they leave lol. And there are some really cool things you can do, like when a guard died you can check his computer and see see he was chatting with his girlfriend, but you can't reply and she is freaking out, it was so fucking cool. You can find some shitty space shooter game disc too and you can load it up and play it on computers too lol, and there was another arcade game in a Russian base, and later you can possess a gang member and to talk to others in a really cringe way lmao. After you escape from the hospital you're trying to find that chick from your squad and she is being held in a mental asylum as a schizo wtf, as you break in you can talk to other insane people, one of them was a game company worker lmao. These were escort missions, but they weren't really hard and there are checkpoints, but weirdly you can't save, the game only does that automatically at the end of missions eh. The story revolves around this Russian scientist who wants to escape to the US, they had a program where they activated the psychic powers in children and turned them into weapons, and you are trying to save them. Around halfway through the game I thought I realized what's really going on but I was wrong as there is another big twist near the end as you switch between timelines constantly during the last level. There is not much you can do after beating the game, you can view your stats and there is a morality rating but I don't think it actually does anything. I accidentally found some cutscenes that weren't in the game called Enigma and I was like wow what are these, but apparently they are just game over cutscenes when you die and I never saw them lol. It was honestly pretty good, I expected it to be worse than Psi-Ops: The Mindgate Conspiracy but it isn't at all, I can't really decide which one I like more, the story is better here for sure but the other one used powers for more stuff, either way it was fun.
2024/01/26
Shellshock: Nam '67 (Xbox)

Developer: Guerrilla Games

Publisher: Eidos Interactive

Released: 2004

Genre: Third-person shooter
Shellshock: Nam '67
I think I heard of this game from a YouTube video, it's another Vietnam War third person shooter but it's a pure action game without any tactical parts. It's supposed to be really hard plus there is literally no guides online wtf so I played on easy. You can select from 3 characters when you create a profile but I don't think it makes any difference it's just how you look. You are a new guy arriving with some psycho guy to a camp and you go out to clear some Viet Cong camp. You can't see too far and the grass and trees just appear out of nowhere lol and the framerate drops when there is too much action, but it has a really nice noise filter and the graphics look better than in Conflict: Vietnam it's just not as colorful. The defeault controls were really stupid though, like hold white to prone, how am I supposed to aim like that lmao, but luckily it allows you to change everything. You can only carry one main weapon but you can have more pistols (never used them lol) and grenades and shit, the enemies are bullet sponges even on easy lol so I made the right choice. You have a stamina bar that can take a few hits before your health starts depleting, sometimes you need to disarm traps and it's like a minigame where you need to follow arrows lol, and if it blows up your stamina bar becomes full so it's not really a problem if you fuck up. The pick-up system is like in SOCOM U.S. Navy SEALs, you need to hold down the button and select which one you want. There are trophies you can find, they are either hidden or dropped by enemies, like commie books, flags, badges etc and there are bonus intels too. You can use these as currency back in the camp between missions, like you can buy performance enhancing drugs lol, or a pass to fuck whores lmao (of course you have to pay them too), I fucked all of them lmao, you get these sexy pics from them and you can buy two more from the vendor guy. You can go around the camp and talk to other soldiers and flirt with nurses too and try out other weapons (I just used the defeault ones the missions gave you). There is also a radio DJ you can hear lol like it's Good Morning, Vietnam and he plays music too. The missions felt more scripted and realistic than in Conflict: Vietnam, like you are patrolling a jungle and see a rice field where people are working and get to a village where you round up people. You gotta stay with your squad but sometimes it felt like they bugged out and don't follow you, or maybe they are not supposed to I'm not sure. At one mission the game froze too and I had to replay an hour again eh, apparently you need to kill all enemies before blowing up the gas tank (thanks to all the people who complained about this online 20 years ago so I knew what to do lol). The locations are pretty diverse and not just the same jungles, there is a fortress you need to take then defend (with waves of fucking enemies everywhere, and not just in this mission, you have to kill like hundreds in most missions lmao), cities, a temple with orange sky just like in Apocalypse Now, in fact the entire game is clearly inspired by that movie, it's so fucking brutal with people going crazy and shit, just tons of gore like soldiers' head on sticks, torture chambers, decapitated bodies, and your squadmates die brutally in cutscenes as you go through the game. At some point you get promoted to the special forces but it doesn't really change anything, the guy you are trying to eliminate is called General King Cong lmao, and you behead him in the temple mission. The last mission is defending the base, it felt like some sort of epilogue but it was hard. It was kinda short but I think I liked it more than Conflict: Vietnam, I really liked how brutal and fucked up it was.
2024/01/15
Sidewinder Max (PlayStation 2)

Developer: Bit Town

Publisher: Asmik Ace Entertainment

Released: 2000

Genre: Action, simulation
Sidewinder Max
So the unreleased PAL copy of this game called Iron Eagle Max leaked online a few years ago which made it possible for me to play through this series. There is not much about this either on the Japanese internet, just a simple guide on how things work which was actually helpful, and it might have been the first PlayStation 2 flying game? It takes place in a made up Mediterranean country called Eskara during a civil war, which is basically about the West vs butthurt former commies and you are part of the Fighting Birds squadron. You get the usual cool intro and there are CGI cutscenes too as there is a proper story and characters now. It has a shitty letterbox though and I think it bugs out when you try to skip cutscenes, and it froze after I was doing a training but just applying some OPL settings fixed that. You start off in a cafeteria where characters talk to you, it's just windows though you can't move or anything, you can set up a training which is usually a duel with another pilot, get info about the area from a girl, like so much shit about this fake country's history, and you can check out your squadmates data and the stats of planes and weapons. Then you go to briefing which is really detailed, like weather, terrain, what's on the map like rivers or cities, everything is explained and you can select an entry point, it's really impressive. But Jesus I had no idea how to control the plane, it barely wanted to turn and looks like cockpit view is the only useful one again so I played on easy because of that. What's cool is that other planes fight with you finally, in fact the squadron is an important part of the game and they are quite useful, they can have different planes so some only focus on air targets while other destroy ground targets, and they actually shoot down a lot of shit so that's pretty cool (but you can't give them orders which sucked). All missions have a 5 minute limit which was really weird, and machine gun only fires when you are close enough which I didn't understand first. You need to use chaff manually and switch between weapons, and you only have like 4 missiles and one bomb damn, it's not a simulator per see but they clearly went with a realistic direction, like you gotta watch out for the temperature too, you can't use afterburners forever, and different parts of your planes get damaged, like wings or engine and they affect performace too. You have to take off and land which is still a nightmare to do, thank god there was an option to make it automatic (btw your squadmates can die, and sometimes it happens while they land but I think those were scripted). I don't know if different weathers have any effect, like when you fight in a rain, but it's a kinda colorless game and the view distance isn't really good but it's a very early PlayStation 2 game, and the music was very similar to Seek and Destroy lmao. The missions though are so fucking simple, like even the first game had more variety. You destroy planes, trucks, tanks or hangars like 90% of the time, the only more unique ones are when you need to destroy a bridge, take photos lol (it's like a weapon you need to lock on to the target), shoot down paratrooper transport planes, or destroy a dam, and there was one where you are supposed to wait a minute before destroying a building but the briefing said it like it's a one minute mission time limit. Because of the time limit I only focused on the mission targets, but sometimes I had no idea how it works cause in like a few seconds they say mission terminated and return to base, and you keep running out of ammo so there are buildings you literally can't destroy because you don't have enough bombs together with your squadmates. And that's the weirdest thing, you don't have to accomplish your objectives, you can go on as long as you survive and there is no penalty or alternate route if you fail lmao, like what's the point? The worst part is how tons of the generic missions are repeating, like it feels like you are doing the same ones over and over again. There are 3 chapters, in the first you are just a normal pilot and you can't change anything, in chapter 2 the enemy advances and there is only one city left, that's when you become a squad leader and you can change planes, weapons, personnel, mission plan and request refueling which is completely useless cause you will never run out of fuel because of the time limit. In chapter 3 you get promoted to commander and you can manage aircrafts but you can't get new pilots anymore so they must survive, I didn't really understand how it worked, like you can renovate planes but it's like just replaces it with another type, you can switch planes too between squads, replace destroyed ones and shit like that, but you can't tell what kind of mission comes next so how I'm supposed to know what plane to get. The final missions were so lame, like they put the different kinds of missions together where you need to destroy planes, tanks and buildings too, then you get one last duel with your friend after the last mission lmao. The entire game was just lame eh, I didn't hate it and it wasn't boring but Jesus this was like fucking nothing, the sequels better have some fun missions after this.
2024/01/14
Headhunter Redemption (Xbox)

Developer: Amuze

Publisher: Sega

Released: 2004

Genre: Action-adventure
Headhunter
Redemption
I'm not playing 3 Vietnam War games in a row lol so I put this one ahead. I kinda forgot what happened in the first game so I watched the cutscenes again before playing this finally on Xbox. It takes place in the future after the virus and an earthquake fucked everything up, the world is now separated in two parts, Above is a dystopian city for the elite and Below which is an underground shithole for criminals and shit. In the opening cutscene Jack saves a girl called Leeza from her dad who wants to kill her, 20 years later old Jack catches her trying to steal some data, he recognizes her and tries to help her by recruiting her. Most of the time you are playing as Leeza, but you gotta play as Jack too, especially in the second half of the game. The gameplay is kinda the same, you still need to avoid guards or kill them, they aren't as dumb here and you still need to use lock-on, which needs some time to stabilize. You can't really jump so you need to climb up and down with a button which was awful when there are enemies shooting at you. To be honest it's still outdated as fuck but you can finally use the second stick as camera which just made everything so much better. And no more pointless motorbiking thank god, that shit was the worst part of the first game. You have some new tools, a scanner you can use to check things out and get a description of them, some things you need to scan first before you can target them though and later an enhanced vision which is like thermal mode and you can see through doors with it and see invisible mines. You have a code breaker too which you use to break security codes to get access to new areas by solving these sequence based puzzles, most of them weren't that bad. You can only save at terminals and you unlock stuff as you progress, like concept arts, pics, audio ads (no more cool TV segments eh), arguments you hear from apartments lol but for some reason you need to go to the options and save the settings manually or else you lose them, I had to restart the fucking game because I didn't know this eh. You have the standard pistol like in the first game but it doesn't have infinite ammo, I mostly just used that or the machine gun, there is a shock weapon you need to use on generators too or rocket launcher pistols lol, and at some point you can build one using a blueprint and drawing up its pattern lmao, there is also a sniping section where you need to shoot robot bugs to protect the chick who helps you. The inventory size is rather limited first but you find some belts that increase it, and you can find like two weapon upgrades too. There are a few Azume emblems to find but I don't know what they do, maybe they were needed to unlock everything (the last few unlockables are just dumb shit like a Jack mug shot, him selling the bike lol, drunk Jack, and Leeza knocking him out lmao). Enemy guys wear masks now (they are forced to down Below) but there are robot bugs you fight too from small to giant ones, they are all the same though just gota keep shooting. The boss fights weren't that simple though, I had a hard time at the beginning with the controls, rolling around and shit, but some of them were really unique like that insane dentist or that fucked up boss fight near the end. The story was pretty interesting too and really dark with a lot of twists, Jack and Angela had a son who died when he took the kid to some shitty area and a robot bug took him (what the fuck was he thinking) and they aren't together anymore (that Redwood guy's son also shows up lmao). The game starts with investigating colonists from Below, where they get the weapons from and their leader called The Man Who Walks With Machines, and you find out not everything is as simple as it looks and it's all part of a large corporate conspiracy. There are some pretty cool locations, like that Entertainment colony area where they have shows and you go through a Western set lol (and need to line up slot machine symbols to open doors), a gimp suit porn set lmao, a cheap scifi set with the Moon landing, and a horror set with a mansion where you can pick up a herb lol, clear reference to Resident Evil. And when you're imprisoned you take part in a deadly game show avoiding lasers and killing tons of enemies and then big spider bugs. After that you are mostly playing as Jack trying to save her (the things the poor guy goes through...), going to some fucked up research facility where the insane dentist experiments on people, creating these cyborg hybrids, then you find out what Liberty really is where the people who served their sentence in Below go to. Then there are more twists as you learn who The Man Who Walks With Machines really is and what everything really is about, and you have to take an IQ test wtf, I'm so utterly mindbroken I couldn't even understand them, by the time I finished reading them and understanding what I'm supposed to do most of the time already passed, finally after so many tries I could pass them but only by remembering the solutions cause that's the only thing I have, my memory... Anyway the last level with the supercomputer was creepy as fuck, and that fucked up boss Jack had to fight damn, I can't believe they put that in a game. The final boss was brutal with the lasers you had to avoid and then pressing the correct button combinations in time. At the end all tech is turned off and it feels kind of anticlimactic but still I would say it's better than the first game in every possible way, even though the controls are still clunky it's not that big of a deal with a functioning camera, and I thought the focus on computers and AI to the first game's focus on viruses and genetics was a nice contrast (although I can understand if someone prefers the campiness of the first game, this was more fucked up). I just wish the world didn't feel so empty still, it's just you and the enemies, I wanted to see those colonies and shit, and the game bugged out on the subway level but it was still a fun game with a really cool concept.
2024/01/05
Ape Escape (PlayStation)

Developer: Japan Studio

Publisher: Sony Computer Entertainment

Released: 1999

Genre: Platform
Ape Escape
This was the first game designed to be played with the dual analog sticks in mind, in fact you can't even start it without the DualShock, and I always liked the concept so I wanted to play it. The PAL version has LibCrypt so I played the NTSC version, but that's not the only difference as they have different translation and voice acting. The story is about this little white monkey called Specter who puts on a helmet that makes him a genius lmao and of course he becomes evil and wants to conquer humanity by traveling back in time with his army of monkeys who he made helmets for. You go after him from the professor's lab who gives you gadgets that help you to catch monkeys, the controls are so different from anything I'm used to, you switch between gadgets with the face buttons and you do pretty much everything else with the right stick. Like you start with a lightsaber lol and if you push the right stick up it hits the monkey but if you rotate it you start swinging the weapon, and after you stun the monkey you need to switch to your net and use the right stick again to capture it and send it back to the lab. It doesn't sound complicated but I could never get used to it. Capturing the monkeys isn't that easy most of the time, they run away or hide, or attack you but you can play dead if you press the right stick lol I thought that was funny. They are hilarious though, like there are monkeys wearing sunglasses with Uzis lmao, or doing dumb shit like riding dinosaurs and sharks, or playing pool and arcade games lol. Your health is cookies lol and there are these coins you can collect (the hollow ones worth 5 coins) and after 100 you get an extra life. There are also these Specter Coins hidden on levels, if you collect enough some minigames open. When you get the required number of monkeys the stage just automatically ends and you are teleported back to the lab even if there are more monkeys on that stage. You can save there, practice your gadgets or play the minigames, or you can check the monkeys you captured in a book and they have names and little info about them lmao, like handstands for days, sleeps in water, needs clean underwear, ate yellow snow lol, gangsta rapper, so much dumb shit lmao. I really like the graphics and the art style, it reminds me of Pokémon (which I thought was just a cartoon series, I didn't even know there are games, btw everything after the original 150 looks soulless dogshit) and the music was awesome too, I don't know what style it is but I loved how weird it was. As you go through the ages you unlock new gadgets, like in the dinosaur ages you get a water net to catch swimming monkeys but swimming was so hard Jesus, and a monkey radar you can use to locate them lol. In the jungle temple ruins age you need to use a boat but you need to rotate both sticks to use the paddles but fucking hell I couldn't figure out how to do it at all, it took me forever to get anywhere. And there is slingback shooter, you pull back the rigth stick like it's a real thing lol and you release it to shoot the enemy, it was pretty much impossible unless I was in first person mode, and you can use it to activate switches and it has different ammo types too. Then between worlds you get transported to some race against your friend Specter kidnapped and turned against you, but it was literally impossible because of the swimming part and I lost lol. The next world is tropical beaches with monkeys building sandcastles lol and you go inside the mouth of a giant monster where you hunt them in his stomach lmao, and here you get the super hoop thing which makes you go fast and smacks enemies but you need to rotate the analog stick fast and it's so fucking hard to do with this dogshit controller. In the Ice Age snowy levels you get the sky flyer thing you can use to fly up, but again with rotating the stick it was so difficult, took me so many tries to get to platforms and shit, and in that hot springs level it was a nightmare to do. Then another impossible race, followed by the Medieval age with European and Japanese castles and the first boss fight with a big robot. The monkeys then invade the future lol and you go through the city and factory, and get an RC car you can move around to get to hard to get switches, sometimes you need to follow it around and it's a really cool concept but it was so difficult too. And you need to drive a tank which was the worst shit to control. The last world is some theme park Specter made with a circus, roller coaster ride (like in Tokobot lol), a Western themed town, a big RC car boss fight lol, and then finally going up to his castle in space, but all these levels were a fucking nightmare to go through with all the platforming, and the "final" boss fight was pretty hard too. You get a fake ending as Specter escapes, and now you gotta go back to all the previous levels to catch the remaining monkeys (and do the races again to finally win). You get the last gadget, some magic punch box glove thing which breaks barriers and kills armored enemies. I only really got used to the controls by this "second playthrough" but I still couldn't master them. Anyway I finally caught the last monkey but the final boss fight didn't unlock, and I checked the monkey book and it said I'm still missing one despite all the monkeys are clearly there, it literally bugged out right before the end wtf. Luckily I found a save online with the unlocked final boss, which was literally the easiest fight lol, you catch him after you beat him up and you see pics in the end credits as they return him to the zoo as a happy little white monkey lol. I checked out the three minigames, there is skiing, boxing and some space shooter but they are lame as fuck lol. And there is time attack to 100% the game but yeah fuck that shit lmao. Anyway it had a really cool aesthetic and fun gadgets and monkey chasing, normally I would complain how frustrating it was but it has such unique controls it's more like I just couldn't get used to it, but it got better when I went through the levels the second time so I'm gonna play the other games too for sure.
2023/12/25
Conflict: Vietnam (Xbox)

Developer: Pivotal Games

Publisher: SCi Games

Released: 2004

Genre: Tactical shooter
Conflict: Vietnam
I don't know what the fuck was going on at that time but the next 3 games all take place during the Vietnam War and they all came out within a couple days of each other lmao so I had to change the usual order a little bit. Well this one feels different from the rest of the series as they finally added a proper story with cutscenes and characters with personalities who shit talk all the time lol (no fucking subtitles of course). You are supposed to play a rookie medic but of course the core of the gameplay is still the same and you can switch between characters anytime. The movement is still janky but they clearly improved it a little bit at least so it wasn't as bad as in the previous games. And you can finally see your weapon when you switch to first person mode, the graphics are still not the best but I liked how colorful the jungle was. You start in a camp where they play famous Vietnam War era music on the radio, you can talk to people and you can listen to the conversations they're having, it's sort of like a tutorial level where you go around the camp talking to people or doing simple tasks, you will see the new compass which shows where your objective is, and you can do bonus objectives for extra points. The orders are now context sensitive so it's easy to just say go heal that guy or pick this up with just one button. And enemies drop their weapons when they die and you can pick them up so you don't have to look around for ammo which is a huge help. Your skills don't automatically level up, you earn skill points and you can assign those points to whatever you like which was cool, but you can't check them during missions and I didn't remember who is good with RPGs and shit like that eh. The game takes place during the Tet Offensive, and first you are just patrolling in the jungle, clearing out villages and shit, the combat can be really chaotic though because it's mostly just tight jungle spaces, with enemies hiding in trees and shit and it's hard to see them anyway and sometimes they pretend to be dead then drop a grenade, and there are trapdoors too and boobytraps you need to avoid or disarm so at least they nailed the Vietnam aesthetics lol. You crash land in a rainy jungle and then you start looking for a radio, avoiding napalm strikes, then find a boat which is an on-rails level as you go through the river, then you arrive in a village where the elder promises you a radio if you get their sacred statues back, that's where you need to escort villagers too and can use a crossbow for silent kills. Then you defend a hill against waves of enemies, and there is a POW camp mission here too lol with the Russian roulette scene lmao, and meet up with some Aussies and help them to blow a tunnel, then go to a town where you drive a tank, followed by another on-rails level on a helicopter and finally you assault a city which was a nightmare when you control that missile launcher vehicle. You see them with whores at the end lol and then what happened to the characters after the war, like the sniper joined the Black Panthers and got killed, their lives turned to complete shit (and again no credits wtf is up with these developers). It's clearly the best in the series with a story finally and with all those improvements but it's still clunky and I just preferred the simplicity and the big open levels of the first game. The next game looks more like a third person Tom Clancy's Rainbow Six so it will be interesting to see how different it plays.
2023/12/12
Burnout 3: Takedown (Xbox)

Developer: Criterion Games

Publisher: EA Games

Released: 2004

Genre: Racing
Burnout 3: Takedown
Man I can't believe it's finally here, I was so excited for it I thought about playing the demo before I get to this game lol. I actually wanted to play another racing series and I tried Need for Speed: Underground but the driving was so fucking terrible I could barely control the cars, and I hate the tuning shit anyway. I found a strategy guide for this game lol but it feels so pointless for racing games. Also I realized I'm supposed to set the FTP to binary when I transfer the games lol, this game would be broken otherwise. There is no training mode, it's just videos so you can get right into action. The first thing you will notice is the music, there is an actual soundtrack now with a DJ lol, mostly punk songs from the 2000s, it was kinda weird first but I really liked some of them. The "campaign" is the World Tour mode, you get a world map with tracks in the US, Europe and Asia, and now the Crash mode is integral part of it too. There are a lot more barriers and shit you can crash into (and some other EA games billboards lmao) and some of the tracks reminded me of the ones from the previous games, but it took a while to get used to the incoming traffic being on the other side in Asia lol. The graphics are so much better looking, and there are so much sparks and shit and the way your car gets wrecked is so much more detailed. The cars are still just generic ones, you play through tiers as you unlock more cars and tracks, but there are barely any colors now eh and there are only two stats now, top speed and weight so I couldn't really pick a favorite that's good for everything. The controls are still fucking awesome, I don't know why can't other shitty driving games get it right, and the sense of speed is fucking insane especially in those F1 cars. You can boost anytime now, and you can increase the max size by doing takedowns which are the biggest new addition (and crashing takes away chunks of it). Finally you race against 5 other cars and you can destroy them by slamming them into walls or incoming traffic, the game slows down and shows it to you, first I thought it will be annoying and I will crash accidentally cause I want to focus on the driving but no it was pretty cool actually. When you crash you can use Impact Time where the world slows down and you can move your car to crash into other racers, this recharges your boost bar so you can go right back into action lol (I just wish you could move the camera to look around cause most of the time you can't see them in time). There are Signature Takedowns on every track, you gotta do the takedown on a specific point of the track and you get a polaroid pic as an accomplishment lol. There are a lot of new game modes, all part of World Tour, Burning Lap is essentially your time trial and you gotta beat the scores to earn a medal but you can only do that if you boost constantly and with the fastest, hard to control cars these were a fucking nightmare and I hated every single one of them. In Road Rage you gotta take out as many racers as you can and your cars get damaged when you crash until it's totally wrecked, these were hard especially when you need to do like 20 something of them but I kinda figured it out by the end. In Eliminator the last placed car exits the race after every lap, this one was kinda easy. Face-Off, Grand Prix and the normal races are still the same, and there are some Special Events which are the same shit as Burning Laps but you earn a postcard after beating them lol. The Crash mode is really different, there are tons of pickups like score multipliers, medals, instant boost, instant explosion lol and Heartbreaker which reduces your score so you gotta plan ahead to get the gold. In the previous game I just tried to get at least the bronze but here I went for the gold (well only because it's part of the World Tour so I had to lol) and actually they were fun, there was so much fucking destruction sometimes lol. And I finally figured out how to boost start lol but it only really helps in the Crash mode because races start with your car already moving. If you do enough damage in some tracks you get newspaper headlines and there are trophies you can earn by doing certain tasks like do aftertouch takedowns or triple takedowns etc, some of these are absolutely insane and would take months of playing to get all of them. And in fact this game is so much fucking harder than the previous two, I almost always finished first in them but here I often had to restart, and the last two Grand Prix events with the F1 cars are absolutely insane, I got stuck in there for ages so I just started playing another game lol, then I figured out it could be my fault and it's actually bad to boost all the time cause the AI just catches up lol so I just did little bursts to get to max speed then drived normally and then it was easy to do eh. On paper almost everything in this game is better, the graphics, the music, the driving, the tracks, so it would be easy to call it the best one right? Well not really, the problem is the World Tour mode sucks ass cause there is barely any focus on the actual racing. First of all there are a lot more crashes than any of the other events combined, I mean I liked them but still that's not what I want from a driving game. But the worst shit is the time trial bullshit, there are so many of them and I fucking hate that shit in every game, it's just way too fucking frustrating. And I didn't care for Road Rage either, I just want to race and finish first without worrying about getting enough takedowns... So I just can't say it's better than the second game but I wouldn't say it's worse either cause it's still really good and destroying cars was fun. The next game is on the PlayStation Portable and I will play it during the usual summer heat. Btw Insignia finally added support for Burnout 2: Point of Impact which I've been waiting for since the beginning even though it's leaderboards only cause I was really curious how good my best times are and turns out they are really good, I was number 1 for a while lmao.
2023/12/02
The Mark of Kri (PlayStation 2)

Developer: San Diego Studio

Publisher: Sony Computer Entertainment

Released: 2002

Genre: Action-adventure
The Mark of Kri
I think I saw this in a magazine or maybe in a video a year or two ago, it has a Disney cartoon style but in a brutal game and I thought it looked cool. I wanted to play this for a while but I was never really in the mood and I heard it's hard but there aren't many early games left so by default it was the next game to play. The story was a bit hard to understand because of the weird words (without subtitles of course), I think there was some ancient evil symbol called the Mark of Kri that was broken up to six parts, and apparently everyone in this world is born with tattoos lol and this cult called Kasai is collecting these parts but you don't really know about this until the end, you are this big dude called Rau who is going on adventures and you accidentally help them to collect these tattoos and by the end it becomes personal and of course you gotta save the day. You have this tiny hubworld as the inn where you talk to people and pick up the next mission, you can talk to your master and do some training to explain how to use new moves and weapons, or talk to this sage with dogs lol to do challenge arenas or view concept arts you unlock. The combat is interesting, you rotate the right stick to circle around enemies and assign them to a button, but that means you can only select 3 enemies at first, later your better weapons have bigger range so you can have more enemies to a button but at that point I just selected one enemy and did one of the insta kill combos (which you can't do when you assign all buttons to enemies). It's not easy though, like there are hordes of enemies sometimes and you can block most attacks but still they can gang up on you when your weapon gets stuck in wood or bodies (you can get stuck in everything too, movement was kinda weird). The only way to survive is to use stealth as much as possible, you can only do that when you don't have a weapon equipped (that's how you disarm too but I rarely used it), you can take out multiple enemies too with the correct button combos, or take them out with your bow from far away (especially the archers they can fuck you up). Sometimes you need to use your environment to distract enemies, like shoot at an animal who runs away and they keep looking at it, or a gong to make a noise. You also have a raven you can send out to look around, and he can bring you back items like save scrolls you need to use to save the game, or activate switches with him, or use him to chase away other birds to distract enemies (I'm pretty sure he narrates the cutscenes too which are just drawings). You can increase your max health with items but they only apply to that specific level and there is this Tuku shit you can find on every level but I don't know what it unlocked lol, there are a set of challenges given you by your master, you need to do certain combos or number of stealth kills, shit like that to unlock the arenas, I think I got all of them but it doesn't matter because I couldn't complete any of the challenges lmao so I just watched the unlocked stuff on YouTube (there are some funny costumes). The levels look really nice, the first couple ones are forests with some cool ruins, the third level with the giant trees and the tree houses reminded me of Endor lol, there is a snowy mountain one where you wear a fur coat lol, nice Greek themed ruins then a volcano, and a desert fortress with waves of fucking zombies which feels so different because you can't really use stealth there but you get an axe for that level which is really powerful, and it has an annoying new enemy that steals your weapons, but there were so much archers and shit everywhere it was really fucking hard. Honestly I expected a brutal hack and slash game but instead it's more like a hardcore stealth game lol except for that last level and with only one way to pass through areas but it was alright, it has a sequel which I'm gonna play one day for sure.
2023/11/30
Quake II (PlayStation)

Developers: id Software, HammerHead

Publisher: Activision

Released: 1999

Genre: First-person shooter
Quake II
I heard of these id Software games relatively early, I mean they were huge it was hard not to know about them (of course I played Wolfenstein 3D when I was a kid but I didn't know about developers at that time), but I never really thought about playing the Quake games (or Doom). I knew there was a PlayStation port that's supposed to be pretty impressive except the analog stick controls are absolutely fucked, like you move and look on both on them lmao but recently I found out there is a patch that adds the proper two stick controls, and that only Quake II and Quake 4 are connected so I don't have to play the first game (which is just too ancient and fuck PC, apparently there is some fan port on Xbox but it's just random levels so who cares, and the third game is just like Unreal Tournament so it doesn't matter) so I wanted to try it out. I wasn't sure if it would play it from a disc cause I heard the PlayStation 2 can't always handle patched games so I used that shitty emulator, and apparently it's one of the few games that works perfectly there. The story is about this mutant cyborg alien race called Strogg which keeps attacking Earth and convert people to their soldiers, to stop them humanity comes up with a plan and sends an army to their planet to infiltrate and sabotage their base and kill their leader. That's pretty much the story and you only learn it from the manual, there is an opening and ending cutscene (where you can barely hear anything) and that's it, otherwise you get objectives like establish communications, take down security rig, destroy power facility, shit like that. It's a really impressive port, the graphics aren't wobbly which is rare on a PlayStation game. The patched two stick controls are really good but there is no auto aim and I heard it's a hard game so I played on easy (can't change the buttons though, I hated how R1 was the fire eh). The music is just some badass metal but I didn't care for it lol. You can only save at the beginning of the levels, and they have a bunch of hidden secrets you can find like more armor, powerups like more damage for a short period of time, and you can increase your max health and ammo permanently too. Besides the usual machine guns and shotguns there are some nice weapons like a hyperblaster or a big fucking gun 10k lmao, and you don't have to reload weapons which was pretty cool. The enemies are like weird mutant creatures like dogs and spiders, cyborg dudes, some walking mech mutant dudes lmao, flying drones and shit like that, you gotta watch out though cause some of them can still shoot after they fall down. You can do dumb shit too like torture prisoners with laser lol. The final boss was insane, took me a lot of tries to kill him, then you destroy the base and escape with a ship. There is multiplayer too but you can't play alone so I couldn't try it. The game was pretty short but that's a good thing for this game without a proper story, anything longer and I would have been bored (and it's longer on PC so I bet it's actually a better game here). So it was alright I guess, now I need to decide if I want to play Quake 4 or not, apparently the Xbox 360 version has bad framerate so I'm not sure yet.
2023/11/16
Assassin's Creed: Revelations (Xbox 360)

Developer: Ubisoft Montreal

Publisher: Ubisoft

Released: 2011

Genre: Action-adventure, stealth
Assassin's
Creed: Revelations
I didn't want to wait years again to play the next game so right after Assassin's Creed: Brotherhood I decided next year once the insane summer heat is over I go straight to this game. Originally I didn't even want to play this and Assassin's Creed III because I heard they aren't good, but I still had some discs left (that was before the big purchase) and I didn't know what to burn, so I just said fuck it I love these games. Desmond is stuck inside the Animus because his memory is getting fucked, he is on some test island with the memory of Subject 16 who tells him he needs to play through Ezio's life in order to synch it or he will go crazy or something. Meanwhile in a really nice CGI cutscene old Ezio travels to the castle from the first game to find Altaïr's library, which he finds out the Templars are after too. You need 5 keys to open it, they are hidden in Constantinople and they already found one. It was nice to see the old place again and you will play as Altaïr too as the keys hold some of his memories. The game is more cinematic, there are some interactive cutscenes too with lots of different camera views. The graphics look a lot better too, and there aren't many texture pop-ins like the previous two games which were really annoying. Constantinople looks really nice, sometimes it gets foggy too but it doesn't rain or have any other weather effects. I don't know if it's bigger than Rome but it doesn't have any countryside so it felt a bit smaller and with less stuff to do, there are random events that happen around the city, you can beat up dudes and help merchant by carrying boxes and shit, and there are the collectibles like the treasure chests, memoir pages which unlock the only secret location in Hagia Sophia (but to be fair there are more but they are part of the story) where you can find the Ishak Pasha armor with a badass armored mask lol, and the Animus Fragments which unlock these first person missions inside the Animus. There are 5 of them and you play through Desmond's memories in weird futuristic looking blocky rooms, it's basically first person platforming lmao, you need to add blocks to navigate through the rooms and it gets harder as there are fields that move you to different directions or ones that disable your blocks, lasers to avoid so it's tricky, it has multiplayer emblems you can collect but I have no idea what are those for and if you beat all 5 you unlock a skin that makes Ezio look like Desmond lmao (somehow when I started these missions the XGD3 bullshit triggered and wanted to authorize the disc, I had no idea it could happen after you start the game so I just kept running the mp3 which I replaced with an hour long blank audio file so it doesn't take away from the experience lol, I hope it doesn't happen in other games). It isn't really that different from Assassin's Creed: Brotherhood but it has a lot of new stuff that improves the game a lot. Like now you have a hookblade, you can use it to slide down on ziplines, make longer jumps and climb up faster by launching yourself up, it made everything so much easier, and you can use it to jump over people too lol. And there are all kinds of grenades you can craft, there are these new chest types you can loot for ingredients and you can make the usual smoke and deadly ones but there are poison grenades, a smelly one that makes enemies stay away from an area lmao, one that just makes a loud noise to distract guards, or stupid shit like a coin launching one lmao to attract crowds. There is this Piri Reis dude who gives you bomb missions too, they are more like tutorials to teach you how to use them and then unlock them in his shop (I loved the poison one the most, just made them with a large radius and you can kill so many guards with it lmao). It's harder to get rid of notoriety because there aren't any posters, you need to bribe heralds or kill some Byzantine dude to lower it, when it maxes out it can trigger these Den Defense minigames which are like tower defenses, you are on a rooftop and you can add crossbow- and gunman, barricades you can upgrade to slow down attackers, cannons you can fire, it's actually not bad but I only did 3 of them (plus the tutorial mission) for a challenge because I always try to get rid of notoriety. The assassin recruits are a little different, some of them aren't just random encounters but actual missions, and you can level some of them up more to do these Master Assassin missions after you assign them to a den as defenders, and when you complete their missions it locks the den and it can't be attacked anymore and when you complete them all it unlocks a new armor set which I kept using for most of the game. You can also conquer cities in the Mediterranean Defense minigame and then upgrade them and assign assassins there permanently so you get more money and ingredients back. There is a new faction, gypsies lmao they distract guards like the prostitutes did in the previous games but it's weird how there was only two faction missions in the entire game. You can buy books (or find them in some easy missions) which show up in your hideout and you can read a short summary of them, but the last few ones were really expensive I spent days just grinding money to afford them lmao. Combat felt a lot better, I actually felt like I finally mastered it, there are some new moves too like counter stealing lmao, and there are these Templar assassins too that can attack you out of nowhere so you gotta look out. The story itself is kinda weak compared to the previous games and the real life stuff is basically nonexistent, however this is the first game where I achieved 100% in every mission (which felt easier actually) and collected everything, the only thing I didn't do is all the challenges. I didn't like how the Byzantines were the bad guys and the Ottomans were good lmao it made zero fucking sense it should be the opposite but whatever. There are some really funny missions though like when you dress up as a bard or whatever it's called and play on a lute singing about your adventures lmao, and some badass ones too like when you got to use a Greek fire to fuck the Ottoman navy up so you can escape to Cappadocia, which was another city inside a cave, it looked really cool. The Altaïr memory missions were kinda short but it was nice to play as him again in a good game lmao, you see what happened right after he killed his mentor, how his wife died, and you got to play him as a 80 and 90 years old dude too lol, he limps and coughs when you try to sprint and he can't climb lol but you fuck some Mongols up with the Apple lmao (you unlock his old skin after you complete them all). The final boss was some horse carriage shit which sucked in the previous games too but you then follow it with your parachute and can execute dudes by striking them down from the sky. At the end you see the past civilization and how it got destroyed, the ending doesn't really have that wow factor the previous two had it more like just hypes you up for the final showdown. Gameplay wise it's clearly the best in the series so far but the story and the setting was kinda meh so Assassin's Creed II is still my favorite. The multiplayer has a story too so I had to watch the cutscenes on YouTube, it's about a Templar dude who is training in the Animus and the objective he gets in the final cutscene is to kidnap Desmond's father. The DLC is first person platformer stages of Subject 16's life where you learn Lucy was a Templar (lmaoing at the psychiatrist part, it was very accurate about those charlatans). I found out about the two movies which I didn't know about, Assassin's Creed: Lineage came out before the second game and it's live action prequel about Ezio's father, I really liked this one (I actually had a dream where I was an assassin after watching it lol). Assassin's Creed: Embers is about old Ezio with his wife he met in this game and some assassin girl from China asks for his help but this one was lame as fuck, the animation style was bad and he died like a bitch. Apparently there are some comics too so I will check those out too. The next game is Assassin's Creed III which is apparently the end of the trilogy, and I will do same as with this game, when next year's summer ends I will see if it's really as bad as everyone says.
2023/11/15

Page 1 2 3 4 5 6 7 8 9

Return




SeaMonkey
Neocities