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Captain Buttbeard's Gaming Corner



Currently playing
Mega Drive: Flashback
PlayStation Portable: Grand Theft Auto: Liberty City Stories; Star Ocean: Second Evolution
Xbox: Phantom Crash
Xbox 360: Earth Defense Force 2025

Shellshock 2: Blood Trails (PlayStation 3)

Developer: Rebellion Derby

Publisher: Eidos Interactive

Released: 2009

Genre: First-person shooter
Shellshock 2:
Blood Trails

2026/05/27
Flower (PlayStation 3)

Developer: Thatgamecompany

Publisher: Sony Computer Entertainment

Released: 2009

Genre: Adventure, art game
Flower

2026/05/23
Afro Samurai (PlayStation 3)

Developer: Namco Bandai Games

Publisher: Namco Bandai Games

Released: 2009

Genre: Action, hack and slash
Afro Samurai

2026/05/22
Dead to Rights II (Xbox)

Developer: Widescreen Games

Publisher: Namco Hometek

Released: 2005

Genre: Action, third-person shooter
Dead to Rights II

2026/05/16
Sly Cooper and the Thievius Raccoonus (PlayStation 2)

Developer: Sucker Punch Productions

Publisher: Sony Computer Entertainment

Released: 2002

Genre: Stealth, platform
Sly
Cooper and the Thievius Raccoonus

2026/05/10
Alone in the Dark: Inferno (PlayStation 3)

Developer: Eden Games

Publisher: Atari Interactive

Released: 2008

Genre: Survival horror
Alone in the
Dark: Inferno

2026/05/09
Obscure (Xbox)

Developer: Hydravision Entertainment

Publisher: DreamCatcher Interactive

Released: 2004

Genre: Survival horror
Obscure

2026/05/05
MediEvil 2 (PlayStation)

Developer: Sony Computer Entertainment Europe

Publisher: Sony Computer Entertainment

Released: 2000

Genre: Action-adventure, hack and slash
MediEvil 2
It took me forever to get here but after Ghosthunter I decided to finally play it, I was afraid because I heard it's more frustrating apparently and because of LibCrypt cause it's not like the first game where only 2 levels you couldn't play here it blocks all of them after the first few eh but now that emulator has a patch so I can play the levels I couldn't from CD. It takes place in London druing the 1880s, some lord finds Zarok's book and unleashes his spell raising the dead again, but because you're in the museum it affects you too lol (I still ove that CGI style). It's pretty much the same game but in a different setting lmao but there are some changes. Like instead of gargoyles you have some ghost kid who gives you advice and he saves the game, and you have some shady looking black market dealer if you want to buy stuff lol. And finally another PlayStation game that uses the right stick for the camera but of course it's inverted eh. You can equip 2 weapons now and switch between them thank god, most are the same but there are pistols too lol or a cane, and the final one is a gatling gun lmao. Dan's got a new voice and it's so fucking bad ew he sounds so retarded. There's no Hall of Heroes anymore eh, some professor who helps you has a lab that's where you go between levels, he gives you weapons for the chalices and there's a screen projector where you can watch a briefing lol then start the missions. There's fall damage now eh and some chests contain these energy bombs that can damage enemies, they were really helpful when you had a bunch of them around you. Platforming is still a nightmare and some of the sprinting jumps took me forever to make. Life pools don't regenerate when you return to a level fuck off and your health doesn't start at max on new levels. There is a new game mechanic though, you can put down your head lol first to see through small holes to solve puzzles but later you can put it down on zombie hands and move around The Addams Family style lmao to get into small places and that means you can go back to previous levels to find hidden stuff and more life pools but that means you have to complete the level again eh. Most of the enemies are zombies and you can slice up their limbs lol, the first level is the museum with a dinosaur boss lol, then you go through the streets to some Egyptian tomb to find a mummy chick who becomes your girlfriend lol, there is a freakshow with bearded women lmao, mechanical elephants and a whack-a-mole minigame, the docks have annoying green little heads who can take over dead zombies and it takes forever to kill them eh, there's a pumpkin area where you gotta save humans from turning into pumpkins with an antidote (I had to cheat to get chalice here Jesus), then the lab area opens up and you gotta collect the limbs of a Frankenstein body with a time limit, then they put your head on it and you gotta do a boxing match wtf holy fuck this shit was terrible, there are vampires and you need to drag their coffins to sunlight to burn them while they're sleeping, there is a club you're trying to get into but you need to dress up like a gentleman with a hat lmao, after Jack the Ripper kills your girlfriend you go into the sewers where these dudes worship you lmao and they don't hurt you unless those asshole green heads possess them. You build a time machine lmao from parts in the museum like they have aliens too there lol then travel back to the previous levels saving the chick and you get a rechargable golden super armor after uniting with your past self. The final levels in the cathedral were so hard I just cheated here cause that shit is impossible there isn't enough health and money to recharge the shield, armor and ammo, the final bosses were brutal too. At the end they travel back in time only to get fucked by the monster in the end of the first game eh and that's the series, they never continued it. It was good but not as good as the first game and it's fucking insanely difficult at the end, and to be fair I don't think they should have made this game the first one ended perfectly this just ruins the story. But finally I can play the PlayStation Portable game, but not this year though.
2026/04/26
Close Combat: First to Fight (Xbox)

Developer: Destineer

Publisher: 2K

Released: 2005

Genre: First-person shooter
Close Combat:
First to Fight
I had no idea this game exists I just randomly found it on a list, it's kinda like Tom Clancy's Rainbow Six or more like Conflict: Desert Storm but in first person as it's a very detailed tactical game that supposedly involved real marines in the development and then it was used for training like Full Spectrum Warrior. There is a civil war in Lebanon and a bunch of factions are fucking shit up, besides militias the Syrians and Iranians are invading too and of course the usual extremists are also there, each chapter focuses on one of the groups and the last mission is always about killing or capturing their leader. When you create a profile you can pick a face lol thanks I guess, the tutorials are videos you get during the fist couple levels. You are part of a 4 member squad with a machine gunner and bunch of riflemen, they are smart enough to kill enemies so they aren't useless and they automatically cover all directions but you as the leader should always cover the front (you can't switch between squadmates though eh). There are individual and team orders, they're pretty detailed and you can also request snipers or artillery strikes and helicopter attacks lol which was cool but they have limited uses. You can give orders to clear rooms like in Tom Clancy's Rainbow Six but you can't do it all the time which I didn't really understand, there are no flash grenades though so it's either go in shooting or drop a grenade first. You can find first aid kits on walls throughout the levels and they always have 8 so it's better to use up what you have before collecting it, you can heal squadmates of course. When one of them gets knocked out you gotta call for medic to evacuate him before he dies huh that's interesting (I played on easy so it never happened lol). What really interesting is there a psychological system both for your soldiers and for enemies, like based on how good you're doing makes them more effective but an injury or being under heavy fire makes them more stressed and less focused which means they'll be less accurate wow, when enemies really freak out they can surrender too but I just killed them lmao. You can save anytime and continue from checkpoints which are really frequent thank god, there are some harder parts where lots of enemies are coming at you or you can't really see where they are even though they're visible on the radar. You have night vision and enemies can't see in the dark so like when you're in a warehouse you can destroy the fuse box and just easily kill them lol. The locations are the usual shit, streets, buildings like hospitals, in the sewers etc, there are tanks and of course pickup trucks cause it's the Middle East lmao, you can't drive them but you can use their machine gun turrets. Sometimes there are other people you gotta protect like injured marines, journalists you need to escort, or defend cars from machine gun turrets that pick up injured soldiers. It absolutely fails the ladder climbing test I got stuck there so many times or it didn't even react to the button eh, the movement can be janky too you can sprint but I kept forgetting it lol and your retarded squadmates sometimes refused to move and I got stuck because of them. But honestly it was surprisingly good, I thought it would be a cheap shitty game but no, it's simple in a way but still it was fun and most importantly wasn't frustrating.
2026/04/25
Mirror's Edge (PlayStation 3)

Developer: DICE

Publisher: Electronic Arts

Released: 2008

Genre: Action-adventure, platform, first-person shooter
Mirror's Edge
Man I remember how excited I was for this game, I kept reading the news about it and I just loved how it looked and the parkour shit sounded cool but I never played it for some reason, I think I was scared it would be hard for me and I wouldn't like it, and I didn't want to waste a disc on it recently for the same reason but with the PlayStation 3 that's not a problem. The game takes place in a dystopian world where you are one of these runners who are like couriers who run on rooftoops to deliver messages (cyberpunk loves this trope there is a book like that I want to read), your cop sister was set up for murdering a mayoral candidate and you're trying to find out the truth as you stumble upon some conspiracy. The cutscenes are 2D animation but they look so bad like a flash game lmao but man this game has incredible visuals, the city looks sterile but in a good dystopian way, like there are barely any cars and people on the streets below so you can tell something is wrong. Because you can get lost easily they use red color to highlight where you need to go but you can press a button anytime to look at that direction too. You can use springboards to launch you up, ziplines, pipes to climb up or down, slide down from insane heights on the side of buildings wew, you can wall run or make some big jumps but you gotta press the roll button right before you land or you'll suffer damage and lose momentum which is the key to this game cause if you keep it going you will be faster and stronger. That means it's supposed to be a fast paced game where you make quick decisions and I'm too retarded for that shit lmao so I played on easy and it was the right decision cause cops are fucking annoying in this game, and man it can get really confusing where to go especially when they're chasing after you. When the edge of the screen gets blue you can use reaction time which slows everything down and it can be useful when you're trying to disarm enemies and take their guns, there is no HUD though so you can't see how many bullets you have left and you can only use guns until you run out of ammo but it just slows you down anyway so I didn't really used them that much, especially when you can just punch, kick and slide kick them into submission lol. The locations are pretty cool, of course you'll be running on the top of skyscrapers or inside under construction ones, in the subway or through a huge underground storm drain system, in a mall or even on a boat lol, sometimes you gotta make some really tricky jumps like jumping on the top of a moving train then to another one wew and getting the timing right can be frustrating like I swear I was doing everything right and yet she couldn't make it to the next platform or rooftop and fell down eh and then after many tries it just randomly worked, and then there were a few places where it took me forever to figure out how to get somewhere especially towards the end eh. There are 3 hidden bags on every level and I guess they are neeeded to unlock concept arts, a cutscene viewer and songs. This had a comic too which was a prequel focused on her family and how she became a runner, it was alright. I liked it a lot it wasn't as frustrating as I thought but man it's so short, it has time trials and speedrun shit (fuck those people Jesus how can you even enjoy a game by rushing through it) but fuck that lol, I wish it was more slow paced where you can discover the area more though.
2026/04/18
Doom 3 (Xbox)

Developers: id Software, Vicarious Visions

Publisher: Activision

Released: 2005

Genre: First-person shooter
Doom 3
This might be suprising but I never played any of the Doom games, I just never cared about it. I knew all about them of course and the developers cause they were so famous and the music of E1M1 lol that's probably one of the most well known game musics. I didn't want to play this either but it's not fast paced like the first two it's actually a very slow horror game and it's kinda like Dead Space lol so I said fuck it why not. The Xbox port changed it a bit like some levels are smaller but I bet it actually made it better kinda like Quake II on PlayStation (although the changes aren't that drastic). Graphically it looks great and very much like Prey and Quake 4 but obviously they use the same engine, but it's so dark I fucked up the brightness and contrast lmao but it didn't help at all. You play as a marine who arrives to an UAC research base on Mars part of an investigation team to find out why all these accidents happen there when all hell breaks lose literally as a crazy scientist working on teleportation unleashes demons and zombies (no subtitles of course). The normal movement is kinda slow but there is a stamina bar and you can sprint but I kept forgetting lol it helps a lot during shootouts though to evade bullets. There are no checkpoints or autosaves during levels but you can manually save anytime and I did that after literally every firefight lol. You gotta manually assign weapons to the D-pad too otherwise you gotta swap through them in order, you have the usual weapons and of course it's a Doom game so there is the chainsaw lol and the big fucking gun lmao or plasma rifles and a minigun, the flashlight which you will use most of the time to see is technically a separate weapon so you can't just turn it on with a weapon equiped eh but you can hit zombies with it lol. You get a PDA but you can pick up more to get security codes to unlock doors and watch video discs, read emails or listen to audiologs which sometimes give you codes to open storages for items or they just add a little bit to the story as most of the game is just shooting lol. When you interact with terminals you see the cursor like in Prey lol, there are health stations to recharge your health but mostly you will be activating shit on a computer (there is even an arcade cabinet where you can play some turkey punching game that's like the first Doom lmao). So you have normal zombies that just walk towards you, gun wielding ones with armor, different kind of demons like fireball firing ones, some have rocket launcher on their shoulders, there are flying heads, some dog looking shit, big spider things etc (I guess most of them were in the first two games). You're alone of course but sometimes there are other dudes you can talk to or even someone with a lantern escorting you but they all die quickly, but there are these little sentry bots you can activate and they'll kill enemies lmao but there is only a few places where you can do that. Most of the game takes place inside inside facilities but you go outside too where you gotta watch out for oxygen, and at some point you actually go to hell lol where you lose your weapons eh but at least you can sprint forever, at some point it looks like you can make a choice sending a signal out but it has zero effect on the game eh so it's pretty linear. There is a Berserk powerup you can find sometimes and you can beat the shit out of zombies with it lmao, you get the Soul Cube in hell which you can charge up by killing 5 enemies and use it to instakill even the strongest enemies lmao and it gives you health too. There are boss fights too, a big spider queen, big ass demons, your commander mutated into some half machine lol, the final boss was the easiest just sprinting around him killing enemies to charge up the Soul Cube to damage him lol. There were a couple easter eggs like the cover of Doom was on an ancient tablet lol and there is a hidden PDA from the devs near at the end where they thank you for playing lol. I played the Limited Edition which comes with bonuses like a concept arts video, interviews, G4 videos and the original two games which I played a bit to have at least some idea of what kind of games they are before starting this one. I would say it's a pretty good port, might be the best one actually (although it soft locked me once when some panel fell back and blocked the path eh), the game was like another proto Dead Space lol it was good but I wouldn't call it great cause the story isn't really that interesting and it wasn't as scary either, and to me it was way too fucking long lol.
2026/04/10
.hack//QUARANTINE (PlayStation 2)

Developer: CyberConnect2

Publisher: Bandai

Released: 2004

Genre: Action role-playing
.hack//QUARANTINE
Finally I could get over with this shit before the summer and be done with this series, as much I loved the concept by the third game I realized it's fucking terrible lmao and two games would have been more than enough to tell this "story". Of course you get another city which is the hacker town this time with vendors, the usual new grunties (rocker and woody lmao), new virus cores and a new data drain called Drain Heart which is just 2128 Drain on multiple enemies. Finally you can bring a party to that goblin shit and it makes it so much easier to do, but one of your party member was turned out to be an AI who becomes a boss you gotta kill lol. There are a lot more things from the anime in the game, you can randomly run into some characters from the show in towns and that flying bracelet thing is an enemy here. There is an item completion event where you gotta scan every single item in the game one by one lmao fuck that shit. So they're trying to contain the virus with a vaccine and at some point you have like 3 boss fights in a row eh, there was a 10 floor dungeon before the final boss fight which had so many waves it took hours, your hacking bracelet gets destroyed in the process but all the coma victims show up to help you break his shield lol but it has such a dumb ending eh this shit is a giant waste of time I can't believe I got tricked into this crap I hate weebs so fucking much it's unreal. At least you can finally play with your friend after the end credits as he becomes a party member along with 3 characters from the anime. I didn't do the extra boss like in the previous games cause it's insanely long but I watched it on YouTube and it would have saved that AI party member. In the last anime episode they break into some datacenter to get proof but this explains what's happening better than the games like the original MMO was supposed to be a program to create the ultimate AI but it went rogue when it realized it would cease to exist after creating the AI. I also watched the last series episode where the anime and game characters get together to celebrate and some other dumb silly parody episode which was never dubbed. The only thing left is the manga, I guess I will read it at some point in the future to complete this shit eh but this whole thing was just a giant waste of time that led to absolutely nothing, the only thing worth a damn in this multimedia project was the book.
2026/04/09
Legendary (PlayStation 3)

Developer: Spark Unlimited

Publisher: Atari Europe

Released: 2008

Genre: First-person shooter
Legendary
This is another game like Turning Point: Fall of Liberty where I remember reading about it and I wanted to play it cause fighting mythical beasts sounded cool but then the reviews came out and I changed my mind lol. And I mentioned that game for a reason cause this was made by the same devs lol but it's the PlayStation 3 and it doesn't cost me any discs so let's see how it is (some of the upcoming games will be like that). It had more than a 4GB install fuck off with this shit, so apparently Pandora's Box is real and some secret society called Council of 98 protected it from people using it but it disappeared, it was found under the sea and brought to a museum in New York, you're a thief hired to steal it but the retard opens the box and everything gets fucked up, shits collapsing monsters are killing everyone just chaos everywhere lol it reminded me of the opening of Darksiders. But it's so bad even the cutscenes have slowdowns Jesus (and it froze too once), some are using the game engine the others are just drawings with narration, but the dude doesn't even talk he just smiles like a retard when they talk to him lmao. The graphics aren't that great and it's a very linear game but man there's so much gore lmao. The box stabs your hand when you open it and it gives you power to absorb this energy that you can use to heal and launch this pulse attack but that's it eh they should have added more powers. So as I said the enemies are mythical beasts, griffons and minotaurs (these are like bosses but fuck them it takes forever to kill them), a big golem assembled from cars and wrecks, a fire stone lizard thing, werewolves who you can't kill unless you destroy theird heads, tentacle monster in the water, fairies, spiders with a brain looking shit on their backs lol, but also there are these Black Order soldiers who want the box so you join the Council to fight them (where the fuck is the military lmao) but fucking hell the gunplay sucks ass. You have a PDA and you can read all kinds of info about weapons, enemies, characters and the organizations and you can find collectible PDAs for more but these are just dumb text messages or emails like 2 lines it's barely anything eh. So you start in New York and go through the streets, subways and sewers there charging these EMP bombs with energy to take out the bigass golem (this sucked too because of the asshole fairies) then you go to England and through a town and a cathedral to find some underground lab (lmao it's Turning Point: Fall of Liberty all over again), in the Council HQ you can walk around and do experiments on the monsters lol this was cool, then fight your way through London around the destroyed Big Ben, and finally back to New York to stop the evil guy from using the box. Very late in the game you can charge these devices with energy that make monsters fight soldiers for you which was helpful sometimes but fuck man some of the lack of checkpoints near the end made it brutal I had to replay so much when I died, especially the final part where you have to charge generators with soldiers and werewolves coming at you like crazy (also lol what a shitty ending). There are no unlockables of course and yeah this just sucks lmao maybe it's a little bit better than Turning Point: Fall of Liberty but I'm not even sure about that.
2026/04/02
Resistance 2 (PlayStation 3)

Developer: Insomniac Games

Publisher: Sony Computer Entertainment

Released: 2008

Genre: First-person shooter
Resistance 2
Finally a game where I didn't have to wait so many years to play the sequel lol. It continues right where the first game ended and you find out who those soldiers were, they are taking you to Iceland for testing when the Chimera attacks and the plane crashes. The default controls are still retarded but you can customize it as much as you want so it doesn't matter. The graphics look a lot better and finally it has some fucking colors lol I'm sure they realized it cause the moment you start the green and yellow colors are very dominant. It's still hard as fuck sometimes but checkpoints are more frequent and you don't have health bars anymore it just renegerates and that made it so much better (you can also lower the difficulty anytime which is good I guess). You can't carry lots of weapons anymore just 2 eh normally I don't mind that at all but here in a game by the Ratchet & Clank devs it just feels bad cause those were the coolest part, but either way they always give you the one they want you to use so you don't really have to worry about carrying a gun through the entire level. They still have secondary fire, some are different and there are some new ones like the Magnum's bullet can explode, the rocket launcher can't stop anymore it just does splash damage, the alien weapons that home in or fire through walls now light up the enemy a lot more making it easier to see them, the alien sniper has a little energy drone, there is a bigass minigun with energy shield, or a saw firing weapon you can use as a chainsaw at close range lol. There are also some new enemies, flying drones, fucking invisible assholes who can kill you with one hit, fucking hordes of fast zombies and a bunch of gigantic bosses lmao, some giant monster, a kraken, some giant spinning asshole, a swarm of flying bugs, gigantic fucking skyscaper sized monster or some Rancor looking fucker. So the game continues 2 years after Iceland and you joined a special unit made of infected soldiers, dude talks a lot more and you get cutscenes and an actual story so it's not just random narration anymore, your squadmates are with you sometimes and they're supposed to have different personalities but the problem is they barely focus on them they're just there so you don't care for them at all, Gears of War is the perfect example of how to make side characters likeable but here it's just generic as fuck like they desperately tried to copy what made it and Halo great without actually understanding it. They at least tried to expand the backstory, some dude who was infected mutated into those big flying things and you learn a lot from him, like the Chimera might not be aliens coming from a meteor (I don't like this direction though it felt like a retcon) but then that giant crater in Yucatan is somehow connected to them. There are some pretty cool locations though, for example in San Fransisco as you go outside you see the gigantic ships in the orange sky slowly invading, Chicago was great with a huge battle there with so many soldiers with you, of course you go inside alien towers and battleships, or small towns, forests and swamps etc. And you can find stuff that adds to the story, you can listen to radio broadcasts of some dude covering the invasion and of course the collectibles are still intels, and as your infection gets worse the dude's face gets more fucked up in the menu I thought that was nice too. After killing the final boss you get mind powers and you can just explode everyone around you lmao but this part was only a few minutes long eh. Also lol at that ending, I fully expected him to die but I wish he was still a human when it happened (and wtf happened to the world there). The multiplayer was online only eh but it had a different co-op campaign which I watched on YouTube but it has no story just random objectives. I the unlockables were concept arts which I accidentally found under the community tab in the profile menu (why did they hide it lmao), but the collector's edition had a making of video which I watched on YouTube and some trailers and a preview of a comic and I read all of it, it was ok nothing special but it had an extra story with the guy from Resistance: Retribution, I didn't read that though I want to wait till I get to that game. One cool thing is you can connect them to infect the PlayStation Portable and it changes the game, like to regenerating health and some new areas open up and you can play it with the controller which is awesome but I didn't want to leave it on the hard drive and playing through once will be enough. So it was a good game but I didn't like the two weapon limit here and there is still something that's just missing that would make it great, I bet the PlayStation Portable game will be best in the series lol I will play it when I get there but not this year I want to wait a bit between games.
2026/03/23
Tom Clancy's Splinter Cell: Chaos Theory (Xbox)

Developers: Ubisoft Montreal, Ubisoft Milan

Publisher: Ubisoft

Released: 2005

Genre: Action-adventure, stealth
Tom Clancy's Splinter Cell: Chaos Theory
I bought the first game to softmod my Xbox and later I decided to play it and I was actually surprised how great it was, I played Tom Clancy's Splinter Cell: Pandora Tomorrow after that but it had zero changes besides the multiplayer, it was made by different devs and it felt kinda generic with worse levels. I heard this one was the best and it was made by the original devs so I was looking forward to finally play it. Japan is under blockade by North Korea and China for some information defense force they created, and someone is fucking around and hacking into shit by using some insane data from the first game so your job is to find out what exactly is happening. The graphics look so good with incredible lighting effects it's honestly one of the best looking Xbox games I've seen so far. The training here are videos where they just show you the buttons while gameplay is going on, the basic gameplay is still the same but there are tons of changes, like you can select a set of equipment before missions from stealth, assault or just go with the recommended which is a mix of two. The two triggers have different functions, normally they're lethal or non lethal attacks, but for example the pistol can also be used to disable electronics like lights or camera for a few seconds which is really helpful (cameras are bulletproof now so you have to use it either way). Most of your tools are still the same but you have a sniper and a shotgun attachment for your weapon too and a knife to cut through tents and shit or kill enemies (you don't have to equip it). There is a new vision which you can use to see all electronic stuff and things you can scan or hack, when you're hacking you see IP addresses and you have a tool that sometimes flashes the correct numbers and you can press a button lock that and filter out the wrong numbers, you gotta find the correct one before time expires but you can cancel it and start again. You can break in locked doors and if there is a guard on the other side you can KO him lmao. You have a sound meter too which shows how much noise you're making which is really helpful, the 3 alerts don't mean game over anymore enemies just put on more armor and stay on high alert the entire time. But by far the best thing is you can save anytime as much as you want thank god it makes a stealth game so much better when you don't have to deal with save limits and checkpoints. I didn't try to stay stealthy all the time but I avoided triggering any alarms and I did all secondary and bonus objectives, some were kinda tricky but with the new save system it wasn't that hard. You start in Peru rescuing some engineer from an old fortress and a lighthouse, then going after some dude on a ship, in Panama you're robbing some hightech bank lmao, you're fucking around in New York during a blackout and find this insane computer and break into your friend's security HQ, then in the Japanese countryside you infiltrate this traditional building where a big twist happens. I'm pretty sure the game is set during the war with North Korea in Tom Clancy's Ghost Recon 2 cause you investigate the base where they fired that missile on the US ship and you fuck around in Seoul too when they invade it to find out who really sent the signal for the missile (fuck the flying drones here Jesus). It was nice to see they tried to connect them, usually the problem with Tom Clancy games is they don't really focus on the story and the characters but here at least they have great conversations, like lmao at some of the interrogations they were so funny (especially that dude in Japan who thinks you're a ninja lmao), and there are some references to other Ubisoft games like the guards talking about the new Prince of Persia lol or you see this game playing on TV, or just real life stuff like Nokia ads. The final locations are in Japan in a bathhouse then the HQ of that information defense force, they have their own agents like you who can see in the dark and shit you need to avoid lol (fuck that bomb disarming part where they keep coming), in the last mission you can get captured too and you can escape which is cool. There was a nice conspiracy which I didn't really suspect so the story was pretty good as far as these games go. Besides the single player there is also a co-op which is a different campaign where you help each other to get into areas, it's cool but I can't do shit with it alone so I just watched it on YouTube (it's connected to your story). So the only new thing in the previous game was the multiplayer, they improved it here but it's still online only however the tutorial is playable so I played that, it's basically spies vs mercenaries who are in FPS mode but holy fuck the aiming is slow as shit, the spies have different gadgets and I'm sure it's pretty cool but I know I would hate it lmao. There are no unlockables and the only extra is a movie teaser that never happened lol but I found some preorder disc footage on YouTube with making of videos, dumb NSA training videos, trailers, and some Mega 64 videos (holy fuck I remember when I found out about them in the late 2000s and I thought it's the cringiest fucking shit ever and I couldn't even watch these now either it's so bad, same goes for shit like Angry Video Game Nerd just the worst cringiest piece of shit lmao old nerds were so pathetic). So it's clearly the best in the series but the first one is still my favorite cause this was just an improvement of that game, the next one is on the PlayStation Portable and I'm curious to see if it's really bad lol.
2026/03/20
Ace Combat 3: Electrosphere (PlayStation)

Developer: Namco

Publisher: Namco

Released: 1999

Genre: Air combat simulation
Ace Combat 3:
Electrosphere
Ace Combat 5: The Unsung War will be coming up soon and I wanted to play this one forever but I waited a bit cause sometimes they patch translations years later but it's been 3 years so that means it's complete and there is nothing more to add or fix. Obviously I'm playing the original Japanese version which was on 2 CDs cause they butchered the Western release and cut out all the story and like a third of the game. I watched some promo VHS they translated too which is like Mission 00 and some cutscene on an extra disc, thankfully they translated the manual too and I found a Japanese strategy guide and I used Google Translate to read it lol but it didn't really add anything I couldn't find anywhere else. There is a database you can read in the main menu which took me forever before I started playing lol but you can learn a lot about the world. This game is set in the future where corporations rule the world, the big ones are General Resource and their rival Neucom, you start as pilot for UPEO which is like the UN peacekeepers for corporations, and Electrosphere is like a VR internet. There are anime cutscenes, besides the usual ones you get tons of video messages and news reels lol there were so much it's almost Metal Gear Solid tier, I swear most of the game is cutscenes cause missions are only a couple minutes long lol. The menu is very futuristic looking, the briefing is more simple than in Ace Combat 2 though. What makes this game unique is the mission paths, there are 5 you can take and I wanted to play all of them so I thought it will be a long game, the way it happens is you gotta make a decision during missions like someone asks you to follow him instead of the others or shoot down someone, you could join General Resource, Neucom, and two other paths near the end of those two. You can't buy planes though, every faction has a set of planes you can chose from, sometimes you can select diffent loadouts like machine gun or cannon, different kind of missiles or bombs etc. You get the usual planes too but they are modified like instead of a cockpit they have some kind of pod with VR, but there are some futuristic planes too with laser weapons and they're so fast and easy to manoeuver. And man it looks great for a PlayStation game, everything is so detailed like the cities too, it has this futuristic electronic music which fits the game really well. It's the first game in the series where you can move the camera and it truly plays like a modern game, it's really impressive. You have wingmen but you can't select between them or give them orders they're just story characters but that means they have personalities like that chick who can't be touched by sunlight. As I said the basic planes are harder to manoeuver but you can stall a lot easier than in any other Ace Combat game. Sometimes you have to land on aircraft carriers or an airfield but they're easy the moment you touch down it lands, the same goes for refueling mid-air (even though you can't run out of fuel) and if you fuck up you just repeat it you don't have to play the entire mission again. You have the usual trench run here where you're following a plane secretly but there are some really cool missions and locations, like there's a nanobite infection which you gotta bomb but it can infect you and the screen gets all fucked up, a nighttime raid on a beautiful city, destroying submarine bases at these fjords, there is even a missile you have to shoot down but it was easier here than in Ace Combat 2. There aren't any huge enemies though, there is a flying aircraft carrier but it's not too big (it can missile spam you though) but the best missions took place underground, like there was a city there and you gotta destroy the pillars to collapse it, flying through an undeground tunnel in time before doors closing on you (this shit was like Death Star II), or hacking into a plane and flying it and one final mission was inside the Electrosphere man it was so trippy, there is even a mission in space where you destroy satellites wow. Most of the game is centered around this secret plane called Night Raven and there is another group near the end called Ouroboros which wants it, it's led by the General Resource ace called Dision and they uploaded his consciousness into Electrosphere wew so they launched an uprising cause that's what they want to happen to humanity, this is the other two routes and you really need to play all of them to get all cutscenes and story that's happening or you won't understand it as each route only tells just a little bit of the whole picture. After getting all 5 endings you get the true one which is a video message where you learn what that creepy fucker scientist was up to and find out who you really are and what really happened wow, and you get a mission simulator which means you can replay everything. I thought it will be much longer but all these routes only took 2 weeks thank god, and honestly this is the most impressive Ace Combat game based in what hardware it's on but still I don't think it's the best, that's still Ace Combat 6: Fires of Liberation.
2026/03/15
LittleBigPlanet (PlayStation 3)

Developer: Media Molecule

Publisher: Sony Computer Entertainment

Released: 2008

Genre: Platform, sandbox
LittleBigPlanet
I don't know when I heard of it but I remember seeing the little dude a lot, I liked how he looked like a plush toy lol so cute. Normally I wouldn't play shitty 2D games but I just loved how it looked like a cardboard cutout world and it didn't seem hard at all but what really made me decide to play it are the community levels but more about them later. I played the Game of the Year edition which has 12 community levels plus some DLCs, I downloaded some too like the Pirates of the Caribbean one (wtf is with this game having like a million costumes). It starts with an interactive intro lol where you walk through dev pics, a narrator explains the controls and sometimes there are videos during levels explainig shit too. You can change your expressions with the D-pad like happy, sad, worried or angry and they have 3 degrees of intensity, you can move your hands with R2 and L2 and the analog sticks lol and you can move your head with that motion sensor shit too (none of these have any real function it's just for fun). You can customize yourself with skins, there are so many different shit you can change but I liked how the default dude looks lol it's simple, at the start of new areas I just added the simple shit they give you in the beginning though. You also have a pod where you can start the game and navigate in the menu and you can customize that too with stickers and items. I wasn't even sure it had a story but it does lol, when people dream their ideas go up to space and form this little planet lol this is where you go through different locations to meet the Curator Creators, like a European setting with castles, savannah with monkeys and crocodiles to avoid, South American wedding theme with skulls (isn't that Caribbean lol), western themed Mexican canyons with shit to blow up with dynamites, New York I guess metropolis where you're "driving" a car, traditional Japan with ninjas and shit and an airship lol, temples in India, then finally to Siberian tundra where the evil Collector is stealing creations he captured during your visit and you gotta rescue them (I feel like there was zero leadup to this lol). As I said it's 2D but there are 3 layers as you can move into the foreground and background too, you collect these blue orbs and you can multiply the score if you're fast enough, and as I said there are costumes, items and stickers which sometimes you gotta use on something in the levels to activate shit usually to earn more stuff. You have a little window that comes up where you can change your costume and put down the stickers, or hold down the retry button to teleport back to the previous checkpoints if you're stuck somewhere. They're like lives though like they have limited retries but when you get to the next one it resets to max. You can take screenshots and use them as stickers lol and there is even a camera function but why would I have that shit lol. There are a lot of physics based stuff, often times you need to grab something or launch yourself up to progress, or "ride" a wooden horse lol or a giant skateboard, sometimes there is a jetpack to fly around or there's a dog with you giving you light and you gotta use him to jump from his back to avoid shit etc. There are timed races too but you don't even have to finish them in time lol they just give more score. Sometimes there are enemies you need to kill by jumping on their weak point which is a blue spot (bosses have multiple ones) and shit you need to avoid like spikes, gas, lava etc. It gets really hard in the later levels with the limited tries I had to restart a bunch of them and you can't really get everything on your first try (it was kinda like LocoRoco for me, it's a cute game but it frustrates me that I couldn't get everything), some levels you can't even complete 100% without having another player with you eh, if you collect everything you earn more stuff at the end of levels though. There are also keys you can find to unlock minigames, they're very simple like jumping over shit wihtout getting knocked down, getting to the end of a track in time etc. So I played the DLCs that were in the game, there is some monster shit but it's just one level giving you all the stickers and shows you what you can do and it looked cool, same shit with the history DLC but I downloaded two more, LittleBigPlanet: Metal Gear Solid Level Kit is based on Metal Gear Solid 4: Guns of the Patriots and I was worried it will spoil the game but nope lol, it has a VR training challenge lol and it introduced a weapon which is the paint gun, sometimes you gotta stay stealthy to avoid alerts with turrets and launchers that can fuck you up, it was ok nothing special. LittleBigPlanet: Pirates of the Caribbean Level Kit was much better though, obviously it was based on the movies (I loved the first one but the other two were just ok, never watched the rest) and it added water to the game where oxygen is limited but there are bubbles to recharge it and there's scuba diving gear too lol, it was fun. And I downloaded some costumes like the astronaut, LocoRoco and Patapon ones lol, and Ico and Shadow of the Colossus ones which I loved. The big thing was the community aspect of the game, there is an insane level creator and I played the main tutorials but there is so much more, how the fuck did people had time and ideas for this shit it's fucking insane lmao like a proper level editor with all the tools the devs had. And the community levels are the reason why I wanted to play this game, the servers are down but you can add them cause most of them were archived and you can search through them. For this edition the devs added their favorites with videoclips of their creators, like finding mechanical cows who were kindapped by aliens lol, that one with the crystals and dragon (fuck that shit), bunnies in space lol, steampunk samurai where you control a samurai mech, a spinning wheel after duck shooting, some racing shit, lol I liked the one where you rescue cats from crazy cat lady's house, assaulting a goblin castle with the help of a wizard (this one was my favorite), rescuing kids from a castle, trying to control a tank which I couldn't lol etc. None of these are licensed shit obviously, but that's what I really wanted to play so I downloaded a bunch of them like someone made all the original Star Wars movies into levels and they're so awesome (but fuck the Dagobah one wasn't archived properly eh), an Ico level which was so incredibly accurate (you drag a Yorda block with you lmao), a cool but short Dead Space level, fucking BioShock or Silent Hill levels, one based on the 300 movie, you can even check the most liked ones in the archive and I played shit like Apollo 13, a shrunk breakfast table, Titanic sinking lmao, or just random unknown shit I found on old forums and in a magazine I bought which listed some like a cool one where you escape a space station. So these fan levels are the real reason to play this game and I'm gonna keep it on the hard drive and find more cause they're fucking awesome.
2026/03/09
Ghosthunter (PlayStation 2)

Developer: SCEE Cambridge Studio

Publisher: Sony Computer Entertainment

Released: 2003

Genre: Action, third-person shooter
Ghosthunter
I was looking forward to this game as it was made by the MediEvil and Primal devs and because I liked Ghostbusters lol even though this game is different. The US version had a bunch of changes to the combat, the puzzles and the camera but apparently it's censored so I just went with the original EU one. In the intro some dude fights this knight in a castle but he is like a Ghostbuster lol, you have no idea what's going on. You are playing as Lazarus Jones (lmao what a name) who is a new cop in Detroit going to an abandoned school with your partner, he climbs down to the sewer where he finds a secret place with a red button and of course the dumbass presses it and ghosts escape from these containers including that knight who kidnaps your partner, the AI there wants you to hunt them down so he gives you equipment to capture them. You gotta get into fight mode to fire, aiming is slow but you can make it faster with L2 eh, you are really slow in this mode too so you gotta switch back to normal mode then back if you want to avoid an attack, but even the normal movement felt slow and it's even worse in water it's like a fucking snail lmao. The camera sometimes switches to fixed angle (usually when you enter a room), and you can switch to FPS mode but then you can't move, there is still no jump button you do everything with X but at least that means you can't fall down. The way you capture ghosts is you throw this grenade on them and that's when you can damage them, the blue meter is their resistance and the red is the time before they eject the grenade, you gotta deplete the blue by firing at them and then the grenade sucks them up with an awesome effect, there are some ghosts you can't capture though and you can kill them normally without the grenade. You have a bunch of weapons, normal ones that need bullets and this pulse rifle which needs ghost energy you get from enemies (or by killing rats lol) and it has a flashlight too. There are a lot of different types of ghosts, bigass monsters, poltergeists you can't see and they throw shit at you and you gotta make some smoke to make them visible otherwise you can't damage them, shielded knights who block your grenade so you gotta stick it on their backs, giant teddy bears lmao etc. So there is this hot ghost chick who posseses you and at some places near some blue shit you can summon her to fly around to help you progress, you can use abilities from ghosts you captured like become heavy to drop down and walk and interact with stuff, charm a certain ghost to get near her, use these portals to go through walls, smash barricades or move switches, and posses other ghosts. Besides the school and the new school building next to it you travel through a mirror gate to different locations, a swamp where you eventually rescue a little girl and follow her, a WW2 military ship where you can use tank turrets, a prison island and a secret military base, and when you return you can check the ghosts you captured in the machine and you can torture them with steam lol. I liked the graphics and the world but everything is so empty with nothing to do, I wish you could interact or watch more stuff or read but you just pass through the locations eh, at least there are notes you can find I hope I didn't miss any. There are bosses of course, a giant alligator with some giant meat dude coming out of its stomach ew, some water monster, an electrocuted prison inmate, or a big robot put together from car junkyard lmao. There was nothing scary about this, it was actually funny with the dude constantly joking or whistling at a bikini poster lmao, and there is even a MediEvil easter egg with Colonel Fortesque who is missing his same eye as Sir Dan. In the final area the original ghost hunter professor is with you but he isn't doing anything, and you actually die but then you control some robocop wtf led by the AI, then your own ghost but you get brought back to life with a machine wtf. The final boss fight was with a new weapon vs every type of ghost then the main villain, but man it has such a lame ending like wtf happened to the ghost chick eh. There are no collectibles or unlockables unlike Primal, but I found a making of video on YouTube and a documentary of some haunted places but that felt so fake, and a concept art video from a press kit, I have no idea why they didn't add these to the game. It felt like a shooter Primal just without the constant banter and the story wasn't as good, and it's kinda janky but still the combat is so much better here, and I thought it will be as long too but it took less than 2 weeks thank god. And it reminded me that it's been so many years since I played MediEvil so I'm going to play the sequel before summer.
2026/02/28

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