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Captain Buttbeard's Gaming Corner



Currently playing
PlayStation 2: Sly Cooper and the Thievius Raccoonus
PlayStation 3: Alone in the Dark: Inferno
Xbox: Phantom Crash; Dead to Rights II
Xbox 360: Earth Defense Force 2025

Obscure (Xbox)

Developer: Hydravision Entertainment

Publisher: DreamCatcher Interactive

Released: 2004

Genre: Survival horror
Obscure

2026/05/05
MediEvil 2 (PlayStation)

Developer: Sony Computer Entertainment Europe

Publisher: Sony Computer Entertainment

Released: 2000

Genre: Action-adventure, hack and slash
MediEvil 2

2026/04/26
Close Combat: First to Fight (Xbox)

Developer: Destineer

Publisher: 2K

Released: 2005

Genre: First-person shooter
Close Combat:
First to Fight

2026/04/25
Mirror's Edge (PlayStation 3)

Developer: DICE

Publisher: Electronic Arts

Released: 2008

Genre: Action-adventure, platform, first-person shooter
Mirror's Edge

2026/04/18
Doom 3 (Xbox)

Developers: id Software, Vicarious Visions

Publisher: Activision

Released: 2005

Genre: First-person shooter
Doom 3

2026/04/10
.hack//QUARANTINE (PlayStation 2)

Developer: CyberConnect2

Publisher: Bandai

Released: 2004

Genre: Action role-playing
.hack//QUARANTINE

2026/04/09
Legendary (PlayStation 3)

Developer: Spark Unlimited

Publisher: Atari Europe

Released: 2008

Genre: First-person shooter
Legendary

2026/04/02
Resistance 2 (PlayStation 3)

Developer: Insomniac Games

Publisher: Sony Computer Entertainment

Released: 2008

Genre: First-person shooter
Resistance 2

2026/03/23
Tom Clancy's Splinter Cell: Chaos Theory (Xbox)

Developers: Ubisoft Montreal, Ubisoft Milan

Publisher: Ubisoft

Released: 2005

Genre: Action-adventure, stealth
Tom Clancy's Splinter Cell: Chaos Theory

2026/03/20
Ace Combat 3: Electrosphere (PlayStation)

Developer: Namco

Publisher: Namco

Released: 1999

Genre: Air combat simulation
Ace Combat 3:
Electrosphere

2026/03/15
LittleBigPlanet (PlayStation 3)

Developer: Media Molecule

Publisher: Sony Computer Entertainment

Released: 2008

Genre: Platform, sandbox
LittleBigPlanet
I don't know when I heard of it but I remember seeing the little dude a lot, I liked how he looked like a plush toy lol so cute. Normally I wouldn't play shitty 2D games but I just loved how it looked like a cardboard cutout world and it didn't seem hard at all but what really made me decide to play it are the community levels but more about them later. I played the Game of the Year edition which has 12 community levels plus some DLCs, I downloaded some too like the Pirates of the Caribbean one (wtf is with this game having like a million costumes). It starts with an interactive intro lol where you walk through dev pics, a narrator explains the controls and sometimes there are videos during levels explainig shit too. You can change your expressions with the D-pad like happy, sad, worried or angry and they have 3 degrees of intensity, you can move your hands with R2 and L2 and the analog sticks lol and you can move your head with that motion sensor shit too (none of these have any real function it's just for fun). You can customize yourself with skins, there are so many different shit you can change but I liked how the default dude looks lol it's simple, at the start of new areas I just added the simple shit they give you in the beginning though. You also have a pod where you can start the game and navigate in the menu and you can customize that too with stickers and items. I wasn't even sure it had a story but it does lol, when people dream their ideas go up to space and form this little planet lol this is where you go through different locations to meet the Curator Creators, like a European setting with castles, savannah with monkeys and crocodiles to avoid, South American wedding theme with skulls (isn't that Caribbean lol), western themed Mexican canyons with shit to blow up with dynamites, New York I guess metropolis where you're "driving" a car, traditional Japan with ninjas and shit and an airship lol, temples in India, then finally to Siberian tundra where the evil Collector is stealing creations he captured during your visit and you gotta rescue them (I feel like there was zero leadup to this lol). As I said it's 2D but there are 3 layers as you can move into the foreground and background too, you collect these blue orbs and you can multiply the score if you're fast enough, and as I said there are costumes, items and stickers which sometimes you gotta use on something in the levels to activate shit usually to earn more stuff. You have a little window that comes up where you can change your costume and put down the stickers, or hold down the retry button to teleport back to the previous checkpoints if you're stuck somewhere. They're like lives though like they have limited retries but when you get to the next one it resets to max. You can take screenshots and use them as stickers lol and there is even a camera function but why would I have that shit lol. There are a lot of physics based stuff, often times you need to grab something or launch yourself up to progress, or "ride" a wooden horse lol or a giant skateboard, sometimes there is a jetpack to fly around or there's a dog with you giving you light and you gotta use him to jump from his back to avoid shit etc. There are timed races too but you don't even have to finish them in time lol they just give more score. Sometimes there are enemies you need to kill by jumping on their weak point which is a blue spot (bosses have multiple ones) and shit you need to avoid like spikes, gas, lava etc. It gets really hard in the later levels with the limited tries I had to restart a bunch of them and you can't really get everything on your first try (it was kinda like LocoRoco for me, it's a cute game but it frustrates me that I couldn't get everything), some levels you can't even complete 100% without having another player with you eh, if you collect everything you earn more stuff at the end of levels though. There are also keys you can find to unlock minigames, they're very simple like jumping over shit wihtout getting knocked down, getting to the end of a track in time etc. So I played the DLCs that were in the game, there is some monster shit but it's just one level giving you all the stickers and shows you what you can do and it looked cool, same shit with the history DLC but I downloaded two more, LittleBigPlanet: Metal Gear Solid Level Kit is based on Metal Gear Solid 4: Guns of the Patriots and I was worried it will spoil the game but nope lol, it has a VR training challenge lol and it introduced a weapon which is the paint gun, sometimes you gotta stay stealthy to avoid alerts with turrets and launchers that can fuck you up, it was ok nothing special. LittleBigPlanet: Pirates of the Caribbean Level Kit was much better though, obviously it was based on the movies (I loved the first one but the other two were just ok, never watched the rest) and it added water to the game where oxygen is limited but there are bubbles to recharge it and there's scuba diving gear too lol, it was fun. And I downloaded some costumes like the astronaut, LocoRoco and Patapon ones lol, and Ico and Shadow of the Colossus ones which I loved. The big thing was the community aspect of the game, there is an insane level creator and I played the main tutorials but there is so much more, how the fuck did people had time and ideas for this shit it's fucking insane lmao like a proper level editor with all the tools the devs had. And the community levels are the reason why I wanted to play this game, the servers are down but you can add them cause most of them were archived and you can search through them. For this edition the devs added their favorites with videoclips of their creators, like finding mechanical cows who were kindapped by aliens lol, that one with the crystals and dragon (fuck that shit), bunnies in space lol, steampunk samurai where you control a samurai mech, a spinning wheel after duck shooting, some racing shit, lol I liked the one where you rescue cats from crazy cat lady's house, assaulting a goblin castle with the help of a wizard (this one was my favorite), rescuing kids from a castle, trying to control a tank which I couldn't lol etc. None of these are licensed shit obviously, but that's what I really wanted to play so I downloaded a bunch of them like someone made all the original Star Wars movies into levels and they're so awesome (but fuck the Dagobah one wasn't archived properly eh), an Ico level which was so incredibly accurate (you drag a Yorda block with you lmao), a cool but short Dead Space level, fucking BioShock or Silent Hill levels, one based on the 300 movie, you can even check the most liked ones in the archive and I played shit like Apollo 13, a shrunk breakfast table, Titanic sinking lmao, or just random unknown shit I found on old forums and in a magazine I bought which listed some like a cool one where you escape a space station. So these fan levels are the real reason to play this game and I'm gonna keep it on the hard drive and find more cause they're fucking awesome.
2026/03/09
Ghosthunter (PlayStation 2)

Developer: SCEE Cambridge Studio

Publisher: Sony Computer Entertainment

Released: 2003

Genre: Action, third-person shooter
Ghosthunter
I was looking forward to this game as it was made by the MediEvil and Primal devs and because I liked Ghostbusters lol even though this game is different. The US version had a bunch of changes to the combat, the puzzles and the camera but apparently it's censored so I just went with the original EU one. In the intro some dude fights this knight in a castle but he is like a Ghostbuster lol, you have no idea what's going on. You are playing as Lazarus Jones (lmao what a name) who is a new cop in Detroit going to an abandoned school with your partner, he climbs down to the sewer where he finds a secret place with a red button and of course the dumbass presses it and ghosts escape from these containers including that knight who kidnaps your partner, the AI there wants you to hunt them down so he gives you equipment to capture them. You gotta get into fight mode to fire, aiming is slow but you can make it faster with L2 eh, you are really slow in this mode too so you gotta switch back to normal mode then back if you want to avoid an attack, but even the normal movement felt slow and it's even worse in water it's like a fucking snail lmao. The camera sometimes switches to fixed angle (usually when you enter a room), and you can switch to FPS mode but then you can't move, there is still no jump button you do everything with X but at least that means you can't fall down. The way you capture ghosts is you throw this grenade on them and that's when you can damage them, the blue meter is their resistance and the red is the time before they eject the grenade, you gotta deplete the blue by firing at them and then the grenade sucks them up with an awesome effect, there are some ghosts you can't capture though and you can kill them normally without the grenade. You have a bunch of weapons, normal ones that need bullets and this pulse rifle which needs ghost energy you get from enemies (or by killing rats lol) and it has a flashlight too. There are a lot of different types of ghosts, bigass monsters, poltergeists you can't see and they throw shit at you and you gotta make some smoke to make them visible otherwise you can't damage them, shielded knights who block your grenade so you gotta stick it on their backs, giant teddy bears lmao etc. So there is this hot ghost chick who posseses you and at some places near some blue shit you can summon her to fly around to help you progress, you can use abilities from ghosts you captured like become heavy to drop down and walk and interact with stuff, charm a certain ghost to get near her, use these portals to go through walls, smash barricades or move switches, and posses other ghosts. Besides the school and the new school building next to it you travel through a mirror gate to different locations, a swamp where you eventually rescue a little girl and follow her, a WW2 military ship where you can use tank turrets, a prison island and a secret military base, and when you return you can check the ghosts you captured in the machine and you can torture them with steam lol. I liked the graphics and the world but everything is so empty with nothing to do, I wish you could interact or watch more stuff or read but you just pass through the locations eh, at least there are notes you can find I hope I didn't miss any. There are bosses of course, a giant alligator with some giant meat dude coming out of its stomach ew, some water monster, an electrocuted prison inmate, or a big robot put together from car junkyard lmao. There was nothing scary about this, it was actually funny with the dude constantly joking or whistling at a bikini poster lmao, and there is even a MediEvil easter egg with Colonel Fortesque who is missing his same eye as Sir Dan. In the final area the original ghost hunter professor is with you but he isn't doing anything, and you actually die but then you control some robocop wtf led by the AI, then your own ghost but you get brought back to life with a machine wtf. The final boss fight was with a new weapon vs every type of ghost then the main villain, but man it has such a lame ending like wtf happened to the ghost chick eh. There are no collectibles or unlockables unlike Primal, but I found a making of video on YouTube and a documentary of some haunted places but that felt so fake, and a concept art video from a press kit, I have no idea why they didn't add these to the game. It felt like a shooter Primal just without the constant banter and the story wasn't as good, and it's kinda janky but still the combat is so much better here, and I thought it will be as long too but it took less than 2 weeks thank god. And it reminded me that it's been so many years since I played MediEvil so I'm going to play the sequel before summer.
2026/02/28

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